
Xuldarinar |

APOSTATE (CLERIC ARCHETYPE)
Not all clerics follow the living. Known as apostates, these clerics serve gods and demigods long dead, channeling remnants of the very essence of fallen divinity. Befitting their name, most channel from the quasi-souls of slain demon lords, drawing from the Rift of Repose.
Alignment: An apostate must have an alignment no more than one step on each axis from their patron deity.
Patron: An apostate must have a dead god or demigod as their patron.
Quasi-Spirit (Su): As part of the apostate's preparation of spells, she performs a ritual not unlike that of a seance to channel a portion of the remnant essence of their patron deity, henceforth referred to as the deity's quasi-spirit.
By channeling the quasi-spirit of their deity, the apostate allows them to gain 1 point of influence over her. If the apostate loses that 1 point of influence, she loses contact with her deity's quasi-spirit and loses all remaining prepared spells, uses of channel energy, and access to her domain. When the quasi-spirit leaves after a 24-hour duration and before she prepares her spells again, her deity's quasi-spirit's influence over her resets to 0.
When the quasi-spirit gains at least 3 points of influence over her, she takes a -2 penalty on initiative checks as well as a -2 penalty on all Charisma checks and Charisma-based skill checks involving worshippers of other faiths, except checks made to convince others to convert. However, this also grants the apostate a +4 bonus against possession effects and a +2 bonus on saving throw against mind-affecting effects not related to possession.
If the quasi-spirit of the apostate's deity attains 5 or more points of influence over her, the apostate completely loses control to the quasi-spirit. She effectively becomes an NPC under the GM's control until she awakens the next day with the quasi-spirit gone.
Spiritual Domains: At 1st level, apostate gains two domains of her choosing, though they must be associated with her patron deity in some way. Domain powers that have a number of daily uses equal to 3 + her Wisdom modifier instead provide a number of daily uses equal to 1 + her Wisdom modifier. However, whenever an apostate uses such a domain power she may allow her deity's quasi-spirit to gain 1 point of influence over her instead of expending a use.
This ability alters Domains.
Wained Channeling: An apostate only gains a number of uses of Channel Energy equal to 1 + her Charisma modifier. However, whenever the apostate uses channel energy she may allow the quasi-spirit of her deity to gain 1 point of influence over her instead of expending a use.
This ability alters Channel Energy.