UC Fame, Infamy and other Nations


Kingmaker


So, I am about to start GMing a kingmaker campaign using the "new and improved" kingdom rules from Ultimate Campaign, and would like some advice.
When I saw the Fame/Infamy Rules, which got me thinking: While it might be pretty fun to use these rules as a kind of measure of the prestige of the players nation, this would be even more fun if they could compare their scores with other kingdoms.
After all having a good reputation is good, having a better one than your neighbors is much better.

However I am unsure how much fame/infamy I should give said neighbors so that they can serve as milestones to meaningfully surpass/fail to surpass depending on actions throughout the campaign.
Therefore I now ask you the forums if anyone happens to have done something similar? and if so which scores did you use?


I haven't, because the numbers are only used in international relations, where you normally wouldn't be rolling for NPC kingdoms against the PC kingdom. And it's not like the players would know what the exact scores of other powers are, although they would known general reputations.

If you wanted numbers, I would base them on the kingdoms' age. Places that have been around forever might have several hundred Fame just from events over their long history. Fame gained from buildings would be rather paltry in comparison. In that sense, it would hard for the PC kingdom to ever catch up, because it doesn't have the history that older powers do.


Spatula wrote:
I haven't, because the numbers are only used in international relations, where you normally wouldn't be rolling for NPC kingdoms against the PC kingdom. And it's not like the players would know what the exact scores of other powers are, although they would known general reputations.

If I where to use fame/infamy as a way to measure the relative glory of the PC's kingdoms as compared to their neighbors, I would indeed have to actually tell them what their neighbors score actually are.

But as they cannot be famous if no-one has heard of them, I am fine with doing this.

Spatula wrote:


If you wanted numbers, I would base them on the kingdoms' age. Places that have been around forever might have several hundred Fame just from events over their long history. Fame gained from buildings would be rather paltry in comparison. In that sense, it would hard for the PC kingdom to ever catch up, because it doesn't have the history that older powers do.

True, this would be a problem. However I might be able to solve that problem if I house-ruled fame from events so that it only lasted for a given amount of time (say 10-25 years perhaps).


I must admit, I don't like the Fame / Infamy rules as they stand, partly because the various 'social systems' don't fit together very well.

Downtime rules and costs don't go particularly well with the kingdom rules or the core economic set up of PF. The mass Combat rules don't really bear any relation to anything else - and neither do the Fame/Infamy rules.

It is almost like they were all written in isolation, without any reference to each other. Now no games company would do that. Would they?

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