| EltonJ |
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I thought that the racial substitution levels in the Races of . . . series can be reworked as racial archetypes. Since Tizimine did not do a conversion, I thought I can take a crack at it. First up is the Warforged Champion. NOTE: I only own Races of Eberron.
Warforged may heed the call to being a paladin. Whether or not they have souls or worships a deity, it doesn't matter. They need only a pure and contrite heart and a willingness to defeat evil. Such Warforged are often called Champions by other Warforged.
The Warforged Champion has the following class features:
Smite Construct (Su): A warforged Champion can use his smite evil ability against a construct, gaining a bonus on his attack rolls and damage rolls as if smiting an evil creature, regardless of the construct’s alignment. This is gained at first level.
Durable Will (Su): At 2nd level, a warforged paladin gains a bonus equal to his Constitution bonus (if any) on Will saves. This substitution feature replaces the standard paladin’s divine grace ability.
Repair Damage (Su): Beginning at 2nd level, a warforged paladin with a Constitution score of 12 or higher can repair damage dealt to any construct or living construct (including himself) by touch. Each day he can repair a total number of hit points of damage equal to his paladin level × his Constitution bonus. For example, a 7th-level warforged paladin with this substitution feature and a Constitution score of 16 can repair 21 points of damage per day. A warforged paladin can choose to divide his repair ability among multiple recipients, and he doesn’t have to use it all at once. Using repair damage is a standard action.
Alternatively, a warforged paladin can use any or all of this power on living creatures, healing damage equal to one-half the number of points of repair expended. Unlike the paladin’s lay on hands ability, this ability cannot be used to deal damage to undead. This substitution feature replaces the standard paladin’s lay on hands ability.
Immunity to Stunning (Ex): From 3rd level on, a warforged paladin cannot be stunned. This substitution feature replaces the standard
paladin’s divine health ability.
NEXT: Warforged Soldier.