Omara Culverin's full-attack?


Skull & Shackles


So the final battle is drawing closer and I'm looking over the encounter involving Omara Culverin. I notice in the tactics description that "Once foes are within range, she makes full attacks with her
musket using Rapid Shot and Deadly Aim."
I feel like I'm missing something because I can't figure out how Omara would be able to make use of all 4 of her attacks (3 from BAB, 1 from RS) in one turn with the actions reloading muskets require.
With Rapid Reload and alchemical cartridges, reloading her musket is a move action, and with Lightning Reload as I understand it she can once per round reload as a free action. Since move actions prevent full-round attacks, and from what I can gather the musket is not double barreled, that means she can alternate between making one and two attacks: Round 1: Fire -> LR -> Fire, Round 2: LR -> Fire -> Move action reload ...
Obviously with that attack rate, Rapid Shot doesn't enter the picture. I suppose I could fix this quite simply by giving her the musket master archetype, but I wanted to ask you knowledgeable people on here if I'm really missing something or if it's just a design oversight?


I came here looking for an answer to the same question. It looks to me like it's a design oversight, too.

I guess I'll go with your musket master archetype suggestion, good idea. Not that my players are going to question why she gets so many shots, but I'll feel better about it.

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