Legal except... Huh?


Pathfinder Society


Archetypes: all archetypes on pages 75-133 are legal for play, except forgepriest, hex channeler, musketeer, mutation warrior, packmaster, primal companion hunter, primalist, spirit summoner, and steel hound. Hex channeler, mutation warrior, and primal companion hunter are now legal for play.

So are they legal or are they not?

Liberty's Edge 4/5

It's due to the way the addition resources is written - things are added onto it.

Additional Resources wrote:
Archetypes: all archetypes on pages 75-133 are legal for play, except forgepriest, hex channeler, musketeer, mutation warrior, packmaster, primal companion hunter, primalist, spirit summoner, and steel hound. Hex channeler, mutation warrior, and primal companion hunter are now legal for play.

The bolded text is after the period, and so they are legal for play when they previously were not.

Essentially, Forgepriest, Musketeer, Packmaster, Primalist, Spirit Summoner and Steel Hound are not legal for play.


Thats... So weird but i guess it makes sense

Why not just give a date "as of xx/xx/xx ... Are legal for play.

The Exchange 2/5

iSqueam wrote:

Thats... So weird but i guess it makes sense

Why not just give a date "as of xx/xx/xx ... Are legal for play.

That would be a far, far clearer way to phrase the updates .

The Exchange 5/5

brock, no the other one... wrote:
iSqueam wrote:

Thats... So weird but i guess it makes sense

Why not just give a date "as of xx/xx/xx ... Are legal for play.

That would be a far, far clearer way to phrase the updates .

and surely many people would complain bitterly. This is after all, the internet.

;-)

Scarab Sages 4/5

They done that other places in the Additional Resources. I'm guessing this was an oversight. Or, it may be that they only use the As of x date construction when they are making things illegal. If they're making something legal, I'm not sure that it matters when that happened.

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