[Dreamscarred Press] Occult Psionics - Living Legend Now Available!


Product Discussion

Publisher, Dreamscarred Press

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The Living Legend, the first release from our Occult Psionics playtest, is now available!

This 18-page PDF includes a transformative archetype for the soulknife class and supporting material that goes along with it, including a new crystalline focus item for the Living Legend.

You can get it right here from Paizo today!

We have a lot more coming for Occult Psionics - stay tuned for more and feel free to continue offering feedback in our playtest!


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Will there be a hardcover version of Psionics Augmented? It would look so nice on my shelf next to Ultimate Psionics :D


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While this does not offer the offensive power of a Warsoul, let alone the Psychic Armory archetype, the Living Legend has an unbelievably smug-looking iconic on the cover.

The skill bonuses offered by most roles are very high; enough to make you a "skill monkey" with one stat (each, so 2 every day). No charm person, sure, but hello diplomacy if you're a Marshal.

Archmage is basically the Warlock the vigilante had promised us, but with mystic bolts that work. It buffs int stuff

Champion is a standard basic "soulknife" but with other roles available to flesh out. It buffs strength checks and skills.

Guardian grants reach, a hands-free shield, and a solid layer of temporary HP whenever you focus. While that's not that much THP at a time, no real reason you wouldn't have a full recharge of it every round.

Hierophant is one of the more interesting ones, granting you domain powers, an *excellent* nonlethal option and bonuses to wisdom and wisdom skills. There are a lot of domains, so much that this could probably stand alone with ease.

Marshal's a half-assed Tactician, you'll need to build a bit to make use of those abilities. Big bonus to Cha checks and skills, and order people to come back to life as a capstone, but if you're not building towards it, except for a fancy ball or negotiating table you'll never touch the thing.

Overmind is not great alone actually: Overmind needs some building on with certain blade skills, but if you do, those one a day each abilities auto-augmented to ML30th that could cause some tears.

Trickster is TWF, Dex and buff-stealing. It works.

Honestly it's hard to justify building in a way that will use all the roles instead of 2-3 you'll focus on, but that opens up for a lot of characters anyways, and even those you don't normally need could still see use in downtime or the like.

A bit sad that the Living Legend is so incompatible with other archetypes and many bladeskills, but it's pretty much its own class, so take that as you will.

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