Dragon Shaman on the Kineticist chassis (P.E.A.C.H.)


Homebrew and House Rules


The link to the Dragon Shaman archetype for the Kineticist

I'm looking for any and every kind of feedback. This or that is over/underpowered, doesn't look like the right level, spelling/grammar mistakes, needs clarification/weird wording, points of interest. Nitpick this, please, and tell me what you like and don't like about what I've written up. Please, leave suggestions either here or in the document itself.

At the moment I have just this rough draft, very heavily inspired by the original Dragon Shaman class from the 3.5 Player's Handbook II.

The archetype still deals with burn, though has the option to use significantly less of it.

You gain a cone/line of your elemental blast instead of an attack against AC, but that's all you can do with your blast.

You gain several auras that you can use to affect your allies. The auras overlap bonuses granted by other classes in similar categories on purpose.

You gain natural attacks. Simple, straightforward.

You gain Form of the Dragon I, II, and III, with perks.

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