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I'm going to let you guys decide if this slot is run as CORE or NORMAL campaign mode. Please sign up for either (or both!) games for the time slot. I will run the game that appears to be the most popular. Perhaps if enough different players want both tables, we can find a second GM.
More than a millennium has passed since the "machine mage" Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs' resourcefulness and skill to make it out alive.
Please sign up on WARHORN (and don't forget to send me the information below). If you newly register on Warhorn you'll also need to sign up to Play in a session slot (sometimes people forget to do this).
Roll20 Link (for either game mode)
If you need to drop out, please be courteous enough to drop by Withdrawing from the session (as soon as you know) on Warhorn so an Alternate can move up on the play list.
After signing up, please send me the following information at bgoldstein14[at]hotmail[dot]com:
*Player Name
*Character Name
*Character Class/Level
*PFS #
*Faction
*Light used
*Attach token
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Based on the sign-ups, this slot will be run in CORE mode.
Current roster:
1. Michael Lane Cleric 3 (Divine Caster)
2. Chris Krebs Bard 1 (Arcane Caster)
3. Nuño Mayoral Fighter 1 (Archer)
4. Jeff Cook Druid 3 (Arcane Caster)
5. M E Sorcerer 2 (Archer)
6. Zachary Davis Monk 2 (Striker - Melee)
Alt 1.
Alt 2.