Starting campaign, hoping to tie a PC into the Dominion of Black


Iron Gods


Hey guys!

I'm starting a Iron Gods game with some long time friends in a few weeks, and they've just started submitting their characters to me. One player is playing a summoner and has taken the Skygazer adventure trait. He's playing the character as a former varisian merchant who started hearing and dreaming voices, one of which was his eidolon. He suggested that sometimes the voices talk over each other, sometimes in unison and sometimes not at all. Eventually his eidolon made itself particularly known to him and led him to Torch, and he arrived in the town on the day that the flame went out.

I've been power reading through the whole adventure path to have a better understanding of what is coming, I've had a bit of an out there idea:

Contains Plot Details:

His character is actually the result of the one time that the Dominion Of The Black agents managed to reverse engineer Casandalee's AI core, leading to a biologically imprinted version of one of her past 112 lives ("Valley Of The Brain Collectors", p 8). His Eidolon is actually a Dominion entity that's only command/requirement/programming/whatever is to protect this first experiment (even against other dominion entities). The voices that he is hearing in his head, and that lead him to torch are memory fragments of Hellion, Casandalee and Unity. This is not nearly as pronounced as the description of Casandalee (page 57), but can be used as an additional way of threading info into the story.

Basically, this lets me have the moment of crisis in the story where the character is simultaneously part robot AI, and part organic entity created by the Dominion. If the story develops and I want to abort the idea (because of natural character development), I'll just say that for whatever reason the character was just receiving left over signal broadcasts of the three Iron Gods as the voices.

So, given all that, I wanted to sneak a few aberrations into the characters summon monster lists. Nothing overly powerful, just something thematic that he gets without really knowing why until halfway through the campaign. Given this, what are your thoughts on:

(A) the backstory links; and
(B) potential monsters that are flavourful but not broken to add to his spell. Doesn't need to be every level, for example I have the akata at SM II, but nothing for SM I.
(C) are there any potential problems from this that I'm missing?

Many thanks

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

i think it's pretty cool.


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Ok, to run with the idea above, I've made the following sound clip: https://dl.dropboxusercontent.com/u/47738127/Voices.mp3

I'm going to play this to the player over headphones (best heard with headphones) when the characters first suffer from headaches.

The four voices are (from left to right):

Far Left: Ygdrahst (his eidolon/dominion of the black entity)
Centre Left: Casandalee
Centre Right: Unity
Far Right: Hellion


I would suggest that any alien/aberration monsters added to the Summon Monster list not actually be added, but instead replace similar creatures. Extending a Summon Monster list without spending a feat (or class feature) for it can add power-creep to a character's abilities. By the way, are you using the Unchained Summoner?


Bellona wrote:
I would suggest that any alien/aberration monsters added to the Summon Monster list not actually be added, but instead replace similar creatures. Extending a Summon Monster list without spending a feat (or class feature) for it can add power-creep to a character's abilities. By the way, are you using the Unchained Summoner?

Yeah, I believe he is using it from memory.

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