New Mesmerist Archetypes


Homebrew and House Rules


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The mesmerist class from Occult Adventures is growing on me. One thing I find unfortunate is that there are not many good archetypes for it, so when I was mulling over of a class idea earlier today something clicked in me:

My thoughts wrote:

You know, it'd be cool if there was a class that allowed you to be the master manipulator villain in movies. I wonder what kind of class it'd be. Something like d8 Hit die. It should also have enough skill ranks to be successful in many different skills required by deception, so 6 + Int skill ranks. A Good will save, and maybe some spells.

...Hey, I think there's a class for just that.

And thus Mastermind archetype was made. Glare Mesmerist soon followed.

Looking for feedback!

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