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Off the top of my head:
Shades of Ice 1, 2, 3 (1-5)
Frostfur Captives (1-5) <- My personal recommendation
Icebound Outpost (1-5)
Quest for Perfection 1 (1-5)
Frozen Fingers of Midnight (1-5)
To Scale a Dragon (5-9)
From Under the Ice (1-5)
To Judge a Soul Part 2 (3-7)
Are all the scenarios explicitly dealing with winter/cold.
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Frostfur Captives is a spiritual successor to the Shades of Ice series, and if you can swing it, I'd run Shades of Ice 1-3 before you do Frostfur Captives. All four of those are good scenarios, though, particularly Frostfur Captives, which is excellent.
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Ugh, IMO Shades 2-3 have maybe two or three decent parts between them(dat storytelling session, aww yass!) but running part 1 as a prequel to the 5/5 scenario which is Captives sounds pretty good. They happen very close to each other too.
Quest for Perfection is a very nice trilogy and works well as an ascension towards spring as you slowly creep away from the cold and damp and towards the birth of something new. Great conclusion too. It just doesn't feature coldness beyond part 1.
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I agree with Muser, you could change a little of the flavor of the QfP series to focus on winter moving towards spring. The altitude rules are a little stronger than realistic, so you could say that the winter cold of the mountains accounts for part of the difficulties that people have, and the reason you're going in the winter is that you have intelligence that the Aspis Consortium is planning an expedition for the spring. Then in the river trip section of QFP2, you could talk about how the waters are deep and rapid and dangerous due to the snowmelt coming down off the mountains. Finally, QFP3 could be that the antagonists are demanding the village give them their seed grains, not a part of their harvest, which would be even more devastating for the village, and the harvesting that the PCs are supposed to help with could be described as the spring ploughing and planting instead.