| Donny Schuijers |
So, while looking through some cards a train of thought occured to me.
One of Arueshalae's traits is "Outsider". Every Playable Characters becomes a "so-called" outsider when in a Abyssal Location.
So: Does this mean that when Arueshalae encounters a monster without the Outsider trait in an Abyssal Location, that the monster she encounters gains the Outsider trait?
| Dave Riley |
Thematically, I think the idea is powers that affect outsiders are related to banishment, because "Outsiders" are from different planes/realities. If an Outsider is on their home turf, they can't be banished because they're already in the place you'd banish them back to. So I think the question here isn't whether or not Arueshalae gains the upper hand when she finds a non-Outsider in an Abyssal location, but if encountering a Goblin or Mercenary in some hellplane makes them vulnerable to the same banishment.
But I wouldn't count on it. I assume the usual things that have the Outsider trait are things that cross worlds from summoning rituals and blah blah blah, so their link to the material world is tenuous, where your average Goblin probably just wandered through the wrong doorway (or tripped down into the wrong Worldwound?)
| Flyp |
Every Playable Characters becomes a "so-called" outsider when in a Abyssal Location.
But they don't actually gain the Outsider trait. I scoured the rulebook for this the other night, and then remembered that it's printed on the Adventure Path card. The Outsider trait is only removed at Abyssal locations, those locations do not add that trait to non-outsiders.
I don't remember anything on Arueshalae's cards about her adding the Outsider trait to other cards, does she have an ability that does that?