Finesse double weapon


Homebrew and House Rules


Basically what my title says. I've been running a two-weapon half-orc fighter for a while now, and I'm surprised to know that there has yet to been a finesseable double weapon. I know double weapons themselves aren't exactly the most useful or simplest weapons around, but I figured weapons that require a lot if dexterity to make use of would benefit more from high dex. I guess double weapons are just for high strength two-weapon fighters.


oddly enough, when wielding a double weapon as two weapons, the off-end is always considered a light weapon.

So every double weapon is half-finessable.


Doesn't each end of a double weapon count as a light weapon? Or is that only for 2-weapon fighting penalties?


PRD wrote:
Double Weapons: Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are double weapons. A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.

TWF with a double weapon only counts as wielding a one-handed and light weapon for the purpose of determining attack penalties. You cannot count it as light for any other purpose, including, but not limited to, weapon finesse, piranha strike, making attacks while grappled, etc.

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