| Korak The Boisterous |
| 1 person marked this as a favorite. |
Seriously, why? If you already know who you're playing with, why make a recruitment thread you don't need, and if you forget to post closed recruitment, all you're doing is getting people's hopes up for a game that the second they click on they get told NO you can't play, so why clutter up the threads?
| DM Carbide |
| 4 people marked this as a favorite. |
I'm going to respectfully disagree. The trouble with creating a closed Recruitment thread for that reason is that I (and a lot of other people, I'm guessing) see those and hide them--I mean, if it's closed, I have no reason to follow it, and I don't want it cluttering up my Online Campaigns list. Fast forward to a few months later, when two or three players disappear and you want to recruit. You post in that thread...but a bunch of us have already hidden it, and won't see your post. You can avoid that by creating a Recruitment thread when you need it, and associating it with the existing campaign at that time.
Jericho Graves
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| 1 person marked this as a favorite. |
For me, it was because I'm a complete newbie on these boards when it comes to PBP and was under a false assumption that I needed one to add players to my campaign. As in without it, they couldn't post.
So eh, my bad for now. I'll remember it in the future, however.
Edit: You'd think there would be a sticky post in these boards on how the technical side of PBPs work, rather the one that explains proper posting etiquette.
| DM Carbide |
For me, it was because I'm a complete newbie on these boards when it comes to PBP and was under a false assumption that I needed one to add players to my campaign. As in without it, they couldn't post.
So eh, my bad for now. I'll remember it in the future, however.
Edit: You'd think there would be a sticky post in these boards on how the technical side of PBPs work, rather the one that explains proper posting etiquette.
Re the last, good point. There's the charter statements by the subfora headings, but they aren't terribly obvious. Re the first, if you come here as a novice and see closed recruitment posts in the Recruitment subforum, it's entirely reasonable to draw some conclusions wrt the propriety of such things.
| KenderKin |
Fast forward to a few months later, when two or three players disappear and you want to recruit. You post in that thread...but a bunch of us have already hidden it, and won't see your post. You can avoid that by creating a Recruitment thread when you need it, and associating it with the existing campaign at that time.
That is good to know. I am always interested in new ideas and ways of doing things, I think the recruitment threads should never be linked to the campaigns, silly Paizoboards (why even make that an option?).
I almost never use the hide tab either, because my focus is usually my campaigns and private messages.
| Deranged_Maniac_Beth |
I'm going to respectfully disagree. The trouble with creating a closed Recruitment thread for that reason is that I (and a lot of other people, I'm guessing) see those and hide them--I mean, if it's closed, I have no reason to follow it, and I don't want it cluttering up my Online Campaigns list. Fast forward to a few months later, when two or three players disappear and you want to recruit. You post in that thread...but a bunch of us have already hidden it, and won't see your post. You can avoid that by creating a Recruitment thread when you need it, and associating it with the existing campaign at that time.
If you are recruiting replacements to an ongoing game, I think it is actually best to make a new thread (and link to the old one, of course). The existing PCs may have leveled up, so character creation rules will be different. The story has already progressed some, so you don't necessarily want a replacement PC with a backstory tailored to the beginning of the adventure.
If you reopen recruitment in an old thread, new people looking at it have to dig through to find where you bumped it and see what changed. If you start a new thread, you can make it clear in the new OP what you are looking for in replacement applicants, who is already in the group, and possibly provide a summery of what has happened in the game so far. It seems to me that a new thread is better in most ways.
I can't claim to be an expert, though, as I've only recruited replacements for a pbp one time.
| DM Carbide |
DM Carbide wrote:I'm going to respectfully disagree. The trouble with creating a closed Recruitment thread for that reason is that I (and a lot of other people, I'm guessing) see those and hide them--I mean, if it's closed, I have no reason to follow it, and I don't want it cluttering up my Online Campaigns list. Fast forward to a few months later, when two or three players disappear and you want to recruit. You post in that thread...but a bunch of us have already hidden it, and won't see your post. You can avoid that by creating a Recruitment thread when you need it, and associating it with the existing campaign at that time.If you are recruiting replacements to an ongoing game, I think it is actually best to make a new thread (and link to the old one, of course). The existing PCs may have leveled up, so character creation rules will be different. The story has already progressed some, so you don't necessarily want a replacement PC with a backstory tailored to the beginning of the adventure.
If you reopen recruitment in an old thread, new people looking at it have to dig through to find where you bumped it and see what changed. If you start a new thread, you can make it clear in the new OP what you are looking for in replacement applicants, who is already in the group, and possibly provide a summery of what has happened in the game so far. It seems to me that a new thread is better in most ways.
I can't claim to be an expert, though, as I've only recruited replacements for a pbp one time.
Good point. I've had to do second and third recruitments for ongoing campaigns, and I probably should have done it that way. Next time!
DM Beckett
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Well, to help put things into perspective, I've been running games here for a while. There is no "one true way" of doing it.
I've had games where I posted the title "DM B's blah, blah, blah CLOSED RECRUITMENT, followed with the first dang words in the post, in bold, in big letters, and in OOC text just to make it that much more obvious "I AM NOT ACCEPTING ANY NEW PLAYERS", and wouldn't you know, not one, but a few individuals didn't even bother to read the title, or you know the first post and asked how to get in or how many seats where left. Trust me, whatever little rage you might have for not reading a campaign is pretty minor compared to people outright ignoring even simple instructions for a game they have supposedly read and fallen in love with.
As for reasons for a Recruitment thread if you are not actively recruiting, here are a few.
1.) I use it so that I have everyone's PFS Chronicle information all in one place for later. I've run into too many occasions where it's time to prep Chronicle Sheets at the end, or even report a game and everyone is left hanging waiting on that one gal/guy that forgot to mention they where away for a week.
2.) I've run plenty of games where people dropped out, died, or something, and we needed more players down the road.
3.) To avoid future games asking for a long list of other existing threads you want to link to your new campaign.
4.) For a place for players to discuss options, collaborative character creation, offer suggestions, or whatever that will not be lost in the ooc banter of the Discussion thread.
5.) Just because RPGs tend to breed completionists.
6.) Because if you already have a lot of people asking to get into a game you already offered, say in a previous game or one of the many ongoing online recruitments, alerting people you are full isn't the top priority, and there is only so much info you can put in the title. I'm sorry, but style, location of play, level requirements, system, title of the adventure, and medium of play is far more important than active recruitment vs Closed Game.
| DM Papa.DRB |
Why can't this be done in discussion, you're NOT recruiting, so why make a recruitment.
Well, sometimes CLOSED RECRUITMENT is not necessarily completely closed recruitment.
I am seriously considering starting up another PbP here on the Paizo boards based on Legendary Games, Legendary Planets AP that funded thru Kickstarter. This would be posted after Labor Day.
Now I have 3 other PbP here, 16 characters with 14 players (two players have PCs in two of them). I am thinking of creating a closed recruitment thread for those 14 folks and choosing 5 total PCs. So while it is closed in that only those 14 can apply if they wish, not all of them will get into the new PbP.
Other than a CLOSED RECRUITMENT thread, how would you suggest that I do this? Other than a lot of PMs, or "polluting" one of the other games recruitment threads, I can't think of anything reasonably workable, and it really is a recruitment thread, as in the final PCs to be chosen are not selected yet.
-- david
| Joana |
| 2 people marked this as a favorite. |
To be fair, most of the closed recruitments I've seen aren't picking players from a limited number of applicants; they're "okay, guys, all five of you I've already contacted check in here and build your characters," which can easily be done in a Discussion thread. Like this. Or this. Or this. Or this.
For replacing players, having a recruitment thread that already says "CLOSED" in its title is counterproductive. I'm not even going to open it and read all the way to the end where you're saying, "Hey, we've had some players drop and need new PCs." Because you've already told me I'm not invited. Wait until you need players and then create a thread that doesn't tell them not to open it.
Papa.DRB, while in your case a closed recruitment thread would actually make sense, I'd still advise you to invite your current players to a Discussion thread to pitch their characters there, for the above reason. It won't clutter up their Campaigns tab or your campaign's Players tab, as it's only posting in the Gameplay thread that adds a Campaign to a player's profile or a player to the Campaign. But if you went ahead with a closed Recruitment thread, I couldn't quibble.
DM Beckett
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Why can't this be done in discussion, you're NOT recruiting, so why make a recruitment. Specifically to number 2, how is a CLOSED recruitment thread going to get you new players in an ideal world where people actually read the opening post and title and see it says closed?
That came off a bit more angry and a lot less humerous than I intended, but not all Recruitment Threads will say [CLOSED]. For an ongoing game it might be that it initially is closed, or even just an interest check until everyone finds and agrees to a game everyone can play, such as PFS.
Or, and this is something thats happened more than once, there was an open recruitment, we finished in a month or two and half the party wanted a new game. So we reopen recruitment looking for only one more player at a certain level or other requirement.
Or whatever may be the case where Recruitment changes from the original open or closed status, but the title or original post can not be altered.
Ive also had a few games where it was difficult to see just how many players I had, or another where the players where so incompatible I had to split them to two different groups, meaning I needed a new thread.
But, for me, the main reason I have a Recruitment thread is, like I said, because I want to have all my players PFS reporting and Chronicle information in one easy to find location. Open or closed Recruitment is irrelevant. In a non-PFS game it doesnt matter, but because I have to deal with deployments and sometimes breaks in play,I just need a single place for it all that I can find with little searching, and the first page of the Recruitment thread is ideal.
| GM Rutseg |
| 3 people marked this as a favorite. |
Most games I see handle Chronicles in the discussion thread. ID, dayrolls and similar stuff is often requested as the first post of a player joining the game. It seems a natural place for that information.
The problem with recruitment threads is you are writing for the public community, as most players scan that forum for prospective games to join. In comparison, people do not usually scan the Discussion forum. Thus anything not aimed at the public PbP community is better managed in the Discussion forum.
While I would not get angry at a closed recruitment thread, it will certainly make me lost some seconds. But I understand some people does not know a recruitment thread is not required in the campaign, or that you can change a discussion thread where a private selection was performed after it is completed, once you have the end players, if you wish a discussion with only the chosen ones.
| DM Carbide |
The problem with recruitment threads is you are writing for the public community, as most players scan that forum for prospective games to join.
Yes, this. Thank you for articulating it so well. (Though I've seen people label Gameplay and Discussion threads as private as well, which leads me to wonder if there isn't some plague of people popping into random PbP threads and trying to play....)
| Korak The Boisterous |
GM Rutseg wrote:The problem with recruitment threads is you are writing for the public community, as most players scan that forum for prospective games to join.Yes, this. Thank you for articulating it so well. (Though I've seen people label Gameplay and Discussion threads as private as well, which leads me to wonder if there isn't some plague of people popping into random PbP threads and trying to play....)
clap clap clap Exactly. It's very frustrating to see a game you wanna play and then be told, nah, get the f*** out. Oh look Reign of winter, I want to play that, oh but they won't let me. Then there's the times they straight out forget to post closed in either the thread title or in the opening post, Like in Avengers 2, I went in there, saw a game that sounded fun, and when I asked for build rules as I started to workshop my character I was told it was a closed game. This is incidentally why I opened this thread.
| GM Rutseg |
In the Campaign Info tab there is an edit button if you are the official GM of the campaign.
Once in Edition mode you can change the name, and there is a checkbox to mark the campaign as inactive.
That removes the campaign from the active section of all players campaigns tab.
Otherwise the campaign goes inactive by itself after 2 months without new posts.
It would definitely be useful a sticky about how campaigns work technically.
DM Beckett
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DM Carbide wrote:clap clap clap Exactly. It's very frustrating to see a game you wanna play and then be told, nah, get the f*** out. Oh look Reign of winter, I want to play that, oh but they won't let me. Then there's the times they straight out forget to post closed in either the thread title or in the opening post, Like in Avengers 2, I went in there, saw a game that sounded fun, and when I asked for build rules as I started to workshop my character I was told it was a closed game. This is incidentally why I opened this thread.GM Rutseg wrote:The problem with recruitment threads is you are writing for the public community, as most players scan that forum for prospective games to join.Yes, this. Thank you for articulating it so well. (Though I've seen people label Gameplay and Discussion threads as private as well, which leads me to wonder if there isn't some plague of people popping into random PbP threads and trying to play....)
Are we sure about that. . .
That was me, and I absolutely DID post closed. It looks like it says closed to me. May just be that I was the DM, but "Avengers 2: Age of Vigilante PFS PbP CLOSED" was the Title from my Past Campaigns, FOUND HERE.
And here is literally the first post of that Recruitment thread. And I honestly had no idea you where even referring to this this whole time.
Closed Recruitment for an existing group. Sorry. Not accepting any new players.
There is no arguing that these last few years, crime in Absalom City has been on the rise. Thugs grow more bold with the rapid decline of the city guard to stem the tide. Thieves, scoundrels, and other never-do-wells see opportunity in the despair of the good citizens. Street violence rises like a storm to flood both the innocent and the guilty in it's lockjaw embrace.
Dark cultist now seem to flock to the city in it's near death-throws, nearing it's fall, but still clinging to the ledge with an ever dwindling tenacity. Past defenders have fallen. In the early days, days now long gone from bleak memory to most, the Pathfinder Society was counted on, but they where the first to fall. It's neutral members murdered in their beds, it's lodges, it's Grand Lodge, plundered by and desecrated by individuals that where never identified. The city begged for help in what they thought was their most desperate hour, the years before it got worse, but even they where turned away. Fought off until trouble in Lastwall called, until Mendev's defenses where destroyed. And then the Sky Citadel fell. A cataclysmic event that devastated the seas and scorched the skies, making travel to the island nation of Absalom City nearly untransversable by any way save the cities prior defenses, through the Flotsam Graveyard, now a hotspot for risen undead pirates and fowl crawling unnatural things.
In all of this, the only heroes that Absalom City can now count on are those few willing to stand up for itself, those willing to hold the torch up, though it paints a target upon them for all to see, in hopes that that torch will endure the ravages of evil and darkness, in fact in spite of it, and preserve to light other beacons of hope.
Welcome to the resistance. . .
A resistance of a small few, brothers and sisters against the darkness. Individuals who, by day, pretend to live lives of the common,...
So basically, you are angry because you didn't get into the game?
Have you considered maybe instead running a game instead when you see an idea you like? I mean, I mostly DM, and I'd love to play in a game like this, too.
DM Beckett
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In the Campaign Info tab there is an edit button if you are the official GM of the campaign.
Once in Edition mode you can change the name, and there is a checkbox to mark the campaign as inactive.
That removes the campaign from the active section of all players campaigns tab.
Otherwise the campaign goes inactive by itself after 2 months without new posts.
It would definitely be useful a sticky about how campaigns work technically.
This will put a Campaign as Inactive, but I don't think that's what people are referring to with Closed Campaign/Recruitment. Instead they mean a game that is not open to people seeking to get into the game, (such as the game is already full).
Once the Title has been set, there really isn't a way to change it past about 10 minutes, (if no one else has posted in it), and the only real way to do so it if you have the same window open that you did originally and hit the back button.
Sometimes you can edit your original post, but it's very inconsistent.
Otherwise, the only other way is to contact the Mods and ask them to, but they generally do not like to unless it's causing an issue.
| GM Rutseg |
| 1 person marked this as a favorite. |
The answer was for Jericho about how to change the name to the campaign and close it.
Yet, I might have misunderstood his question. If you want to change the name of the recruitment thread, edit the first post. Note you can only do this during the first hour.
Past that, the only option is again to edit the campaign at the campaign info tab, choosing the option to change the recruitment thread. It is not the same as changing the thread title, but you can create a new one with a better title.
I would distinguish CLOSED, PRIVATE and PUBLIC recruitments.
- Public: Is the general option where everyone can apply
- Private: The GM has a preselection of players and uses the thread for the final selection. I still think that is better handled at the Discussion so people not invited does not see the post when exploring the Recruitment forum.
- Closed: It means the recruitment has been already done in other thread or by other means. The thread can better be avoided in this case.
DM Beckett
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Understood. What I was saying is I think you misunderstood what was being asked (and I could be wrong). I was addressing Jericho as well, based on the pertinence of this thread.
Question, based on the pertinence of this thread, would [PRIVATE] rather than [CLOSED] make any difference whatsoever? I don't mean this to be rude, I'm honestly curious, because it sounds like red tape.
I'm also, again, I'm honestly curious here, where exactly are you getting these "rules" from?
| Korak The Boisterous |
Are we sure about that. . .
That was me, and I absolutely DID post closed. It looks like it says closed to me. May just be that I was the DM, but "Avengers 2: Age of Vigilante PFS PbP CLOSED" was the Title from my Past Campaigns, FOUND HERE.
And here is literally the first post of that Recruitment thread. And I honestly had no idea you where even referring to this this whole time.
Ven Lorovox the Seeker wrote:...Closed Recruitment for an existing group. Sorry. Not accepting any new players.
There is no arguing that these last few years, crime in Absalom City has been on the rise. Thugs grow more bold with the rapid decline of the city guard to stem the tide. Thieves, scoundrels, and other never-do-wells see opportunity in the despair of the good citizens. Street violence rises like a storm to flood both the innocent and the guilty in it's lockjaw embrace.
And here is literally you're response to me asking for build rules.
Korak The Boisterous wrote:you have my attention and my mind working in overdrive. what are the build rules?Sorry, it looks like the Closer Recruitment part didn't come through and I can't edit it. It's a closed game that's part of the PFS Vigilante Playtest.
And you are not the only one I was talking about, in your case I do believe it was a simple mistake. You do need to remember though this response came through about twenty minutes after you put up the first post which you then edited.
EDIT: Also thank you for your attempt to make me look like I was too lazy to read. It made me laugh.
DM Beckett
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| 1 person marked this as a favorite. |
I honestly do not remember. The response itself says I can not edit it, and I did point out originally that I was not sure if the Closed part was cut or not, (it looks fine on my side, but that may be the fact that I created a Campaign for the game. I honestly don't know. Like I said, on my end, it looks fine. Looking through the other threads, they do have identical titles, though, so it looks like the CLOSED part was in fact removed due to length.
It's also very possible that, due to the time stamps between my first post and your first post, you just happened to catch the thread as it was being edited, (I always preview before posting).
I do know that I was not able to edit the first post, however, for whatever reason.
In this case, I did have a <Closedish> Recruitment because I inherited players from another game (I didn't run), and was not clear who all was coming over or not.
Anyway, I'm sorry you are upset. If you want to jump into a game soon, let me know. Actually, I do have an open slot right now for a PFS level 3-5 for Scions of the Sky Key part 3. PM me if you want in. I kicks off soon.