*spoilers* GM's only please. Tears of Bitter Manor....boss fight?


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Spoiler:

Okay I'm prepping the adventure for my group and came across the BBEG. Anobaith. I am a bit puzzled.
Her default tactics:
Suggestion DC 14 delivered via a venomous snake melee attack at +2 to hit...with a very convoluted method of delivery.
Summon (only 35% success rate).
This isn't exactly what I expected for a CR11+ encounter. She has spells, but aside from quickened crushing despair as a party debuff...then what? Enervations? I'm trying to find the "big threat".
She has some melee:
Clawx2 1d6+4, bite 1d6+4/1d4 cha...but this seems minor for an 8th level party.

She is extremely (Int 19) intelligent, a master manipulator and obviously prefers working with deception and deceit. A direct confrontation isn't probably her thing. If anything I'd simply have her leave. She's been doing this for thousands of years and if a party makes it all the way to her door...why stick around? I mean she's in a 35x40 foot room with 1 exit and no difficult terrain/cover. Not a great place to be if you are a caster.

I mean it would be nifty (from a story standpoint) if she dropped a quickened crushing despair followed by unnatural lust to lure a PC to her so she can 'kiss' them. Okay so at best you've spend your round bringing one PC to your face...the rest of the party then take their actions annihilating her.

How did you run her? What did or would you do?


Thanks!

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