Moving Jorgenfist Library


Rise of the Runelords


One of my players wants to devise a plane, how to move the library section out of Jorgenfist to Magnimar. He's looking for blueprints of the ruins in the library, info on the magic spellc cast on the stonework and magic that can help him. He also wants help from Golemworks in this project (intending to share with them all info from library). And wants it done in a few days. Before their cohort-Pathfinder reports about the discovery to the Lodge.
Help me with arguments, that it will take much more time than few days to achieve this goal...

Silver Crusade Contributor

Ashkar wrote:

One of my players wants to devise a plane, how to move the library section out of Jorgenfist to Magnimar. He's looking for blueprints of the ruins in the library, info on the magic spellc cast on the stonework and magic that can help him. He also wants help from Golemworks in this project (intending to share with them all info from library). And wants it done in a few days. Before their cohort-Pathfinder reports about the discovery to the Lodge.

Help me with arguments, that it will take much more time than few days to achieve this goal...

Well, a) duh. But I'm guessing that hasn't worked. ^_^

1) Do not tamper with Thassilonian preservative magic! The last one to try it, the rune giant Queen Ledamaru, destroyed an ancient city of Cyrusian this way.

2) Involving the Golemworks means involving huge numbers of people and a significant bureaucracy. Just herding everyone involved would take weeks, if not months.

3) Involving the Golemworks also means who-knows-how-many wizards will have their hands on this stuff. Huge security concern - what happens when priceless manuscripts go missing?

See if these points help. ^_^

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