[Interjection Games] Strange Magic Released!


Product Discussion


Jack Vance's hold on the Pathfinder Roleplaying Game just got a little looser today; Strange Magic is now available!

Nine classes, twenty-three archetypes, five prestige classes, and over 600 spells and abilities encompass three new systems of magic that put player agency and creativity to the fore rather than the tried-and-true method of memorizing spells.

Create custom spells on the fly with ethermagic, the "mana pool" solution to blast all day casters being actually quite boring.

Build scores from the ground up with musical composition. Throw the autogrants of the bard away, dig in there, and make a name for yourself as a creator of music!

Though it's been seen before, and likely will be seen again, Interjection Games is proud to present a repaired and expanded truename magic system, which includes all of the high mechanical concepts that worked so well combined with new mechanical concepts that head off the critical flaws of the original 2007 release at the pass!

Worried about integrating these new systems into your game? No worries! The systems have been built to have lightweight, easy to justify fluffs, making most any game world compatible. For those in need of a little more help, a 30-page NPC Codex introduces a slew of characters, allies and foes both, to make your world a little... Stranger.

Note: For economic reasons, Strange Magic will NOT be available in hardback from Paizo.com. If you intend to get a hard copy, please purchase from www.d20pfsrd.com or one of the OneBookShelf properties (rpgnow.com, drivethrurpg.com, etc.). Coupons will be made available to early adopters such that they get a discount on the eventual hardback release equal to the amount they've already spent on the PDF, so there's no reason to wait!

Enjoy!

Brad Crouch
Interjection Games

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