Witch Bloodline Archetype Idea


Homebrew and House Rules


So, I thought about this as an archetype to allow a witch to take a sorcerer bloodline...

So, how does this sound?

In exchange for your first level Hex, you gain the Bloodline arcana and first level power from your chosen bloodline.

At 4th level in exchange for your 4th Level Hex, you get the 3rd level power.

Then at 10th and 16th level powers you trade your 10th and 16th level Hexes for the 9th and 15th level powers.

20th level you exchange your final Hex for the bloodline capstone.

I kind of thought about doing something with the familiar, however the character I was sort of designing this for is already a cartomancer and I was looking at the Harrow bloodline specifically to do this with.


Seems fine. I might even go so far as to get rid of the 2nd level hex as well, since Sorcerer bloodlines can do a lot with their first abilities, and it's easy enough to catch up on hexes with the Extea Hex feat.

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Hm, seems alright I think.

Puna'chong wrote:
Seems fine. I might even go so far as to get rid of the 2nd level hex as well, since Sorcerer bloodlines can do a lot with their first abilities, and it's easy enough to catch up on hexes with the Extea Hex feat.

A witch can't get Extra Hex until they get their first hex


True. You could just call the Bloodline a hex to get around that or, since you're in Houserule territory anyways, just allow Extra Hex to be taken even if they don't already have one. Since you can't get Wildblood bloodlines anyways I actually don't think it's necessary to take the 2nd level hex. The Wildblooded are usually a bit more potent, and I had that in mind when I made my first suggestion.


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I would also replace the witch's patron spells with the bloodline spells. Otherwise you end up with a weird flavor mix where, say, a fire elemental blooded witch may not have much in the way of fire spells available.


Puna'chong wrote:
Seems fine. I might even go so far as to get rid of the 2nd level hex as well, since Sorcerer bloodlines can do a lot with their first abilities, and it's easy enough to catch up on hexes with the Extea Hex feat.

Well, I think losing your 1st AND 2nd Hex is a bit much, plus that would also conflict with the inspiration for the idea was making a Cartomancer witch with the Harrow bloodline. So, since Cartomancer already takes your 2nd level hex, conceptually for my intention this archetype MUST be compatible with Cartomancer.

Ian Bell wrote:
I would also replace the witch's patron spells with the bloodline spells. Otherwise you end up with a weird flavor mix where, say, a fire elemental blooded witch may not have much in the way of fire spells available.

Hmm, yeah you are right! :D

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