
Ivan Rûski |
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Ok, so I'm running Iron Gods in Eberron and thought I'd share my changes. This is gonna be kinda stream of conciousness with pretty broad strokes, so bear with me. Also, I'm aware there are plenty of holes, which is part of why I'm posting. Help me fill them! :D Oh, and I've only completely read the first 2 books so far, so the details of the later books I'm not sure of yet.
I'm transplanting Numeria in whole to the Mournland. The Technic League is what the followers of the Lord of Blades call themselves, and the Lord of Blades himself replaces the Black Sovereign. I'm advancing the timeline of Eberron by 20 years to give the settlements some time to have formed. The vast majority of the people who live in the Mournland are survivors of the Day of Mourning, or their children. Nobody has memories of exactly what happened that day. Unity is still an AI, just one created by House Cannith. In fact, all the tech in the adventure was created by House Cannith; experimental stuff that didn't see much (if any) use in the war. This experimental tech was introduced to them by the Dominion of the Black late in the war for reasons unknown (at least until I read up more on the Dominion; I realize this may necessitate changing the Dominion greatly and I may replace them with the Quori or something). The crashed ship modules will become Cannith research facilities. Androids do exist and are thought by most to be a myth or rumor. Most secret agents of the technic league are androids, whom the warforged see as kin. Androids pass themselves off as Kalashtar pretty easily. The ratfolk in Scrapwall are being changed to shifters. Most if not all of the robots are variants of warforged, some may be prototypes.
Well, those are the changes off the top of my head. Enjoy and share your thoughts! Will probably post more later.

Ivan Rûski |

Well, we had our first session this week and it went well enough. We actually recorded this session, and it will soon be available to watch on YouTube. I cut the episode up to make it easier to watch in chunks, and am currently working on getting it all uploaded. At this time the first 40 minutes or so are uploaded and ready to watch. Hopefully I'll have it all uploaded by the end of this weekend. I plan to upload the full video as well.

winddrake |
Did you document any of your changes to the modules as a GM? What pathfinder conversions are you using for the races, dragonmarks and artificer?
Have you read through all of the modules in the adventure path before re-theming it into Eberron?
I've been putting some thought into how I would frame the adventure as a GM for Eberron, but I'm in the middle of running Rise of the Runelords. I've read through the players guide, and have the first two modules on my bookshelf.

Ivan Rûski |

Most of the changes are just in my head for now, but I'll try and get them documented and posted on here as I have time/get them done (which may be a while; I have a 6 month old).
The race/class conversions I'm using are the ones from the Pathfinder Community Packs for Hero Lab and Tzizimine's Eberron to Pathfinder Conversion. Dragonmarks are a non-issue with the races chosen by my players (elan, shifter, warforged, and android).
I did not read through all the modules first, but I did read through the overview in Fires of Creation. Some parts may be a little rougher to convert than others, but it shouldn't be a problem. And if I run into something that won't convert easily, none of my players have much knowledge of the Eberron setting so it isn't a big deal for me. So far I've read through book 4, and haven't run into any major issues yet.

Ivan Rûski |

Sorry for the lack of updates. We've only played 3 sessions so far, since real life has gotten quite busy for the whole group lately, but hopefully we'll be back playing in a couple of weeks.
As far as what conversions I've used, so far it is just the race/class conversions from the previously mentioned Pathfinder Community Packs for Hero Lab. Most of my conversions are non-mechanical, such as describing robots as warforged. I've not documented any of the changes I've made as of yet, but if anyone has specific questions about changes, I'd be more than happy to answer them. And, who knows, maybe questions will help me see something I missed.