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We only had a short time to play around with this but I wanted to point something out. When my party killed a Goblin Warchief boss at the end of an escalation, some but not all of the party members recieved Rogue maneuvers.
Should everyone in the party have gotten one or only the people who landed an attack on the boss before it died?

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Yup, everyone in the party was within close range.
Any chance it's a "party" definition issue? If you have two separate parties (Always the case for us when we have more than six people) the loot for any kill only goes to the party members of the individual who lands the killing blow. It doesn't matter how much damage you do, if the killing blow is landed by another party, only they get loot.

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Ravenlute wrote:Yup, everyone in the party was within close range.Any chance it's a "party" definition issue? If you have two separate parties (Always the case for us when we have more than six people) the loot for any kill only goes to the party members of the individual who lands the killing blow. It doesn't matter how much damage you do, if the killing blow is landed by another party, only they get loot.
There are also some known issues where the UI shows someone to be in a party even though they're not.