why is this


Pathfinder Society

1/5

Why is it that RotR is a 1-18 lvl campaign from start to finish but only credits like 6 lvls for society play.
It makes me alittle upset to run something so wonderful and exspansive just to find out that i wasted my players time with pointless rabble.

5/5

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o0o0Squirrel0o0o wrote:

Why is it that RotR is a 1-18 lvl campaign from start to finish but only credits like 6 lvls for society play.

It makes me alittle upset to run something so wonderful and exspansive just to find out that i wasted my players time with pointless rabble.

If the time was filled with pointless rabble, then yes it was a waste of time. If the time was spent exploring a wonderful and expansive world, then that in itself says it was not.

It's a game. It's about spending time playing and having fun.

You also have to realize, the AP's AREN'T made for PFS. They have started being opened up to PFS players as extra option to play more outside the base scenarios IF they want. You can play it completely as a home game and make whatever design decisions you want and play it completely outside the organized play structure, and STILL get 6 level of credit for PFS characters that haven't been touched once during play.

I really don't understand the derision of the option to play more...

Grand Lodge

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Adventure Path Charter Subscriber

If you're only playing RotRL for the PFS credit, you're using your time very inefficiently.

Not everything that's produced for Pathfinder is designed with PFS in mind.

-Skeld

Grand Lodge

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So you invested the time to get the Rise of the Runelords AP... and ended up using it for Society Play? You, my friend, have your priorities messed up. If you've got a dedicated enough group to call them "my players", what's stopping you from running a home game adventure path?

4/5

o0o0Squirrel0o0o wrote:

Why is it that RotR is a 1-18 lvl campaign from start to finish but only credits like 6 lvls for society play.

It makes me alittle upset to run something so wonderful and exspansive just to find out that i wasted my players time with pointless rabble.

The entire ROTRL AP is not sanctioned, just one certain section out of each book. The intention was to sanction those sections so that they could be played as standalone modules by legal PFS characters. Not to play through the AP as an entire campaign.

Receiving chronicle sheets for playing Rise of the Runelords, or any other AP, through as a campaign are just icing on the cake. It's an alternative way of getting some credit (and sort of a marketing ploy to get home game players interested in PFS) for games that take place outside the scope of PFS. After all, the PCs who play it that way aren't legal PFS characters.

Sczarni 5/5 5/55/5 ***

4 people marked this as a favorite.

Hey. Ease off.

Some ppl just play the sanctioned portions.

There's nothing wrong with that.

Don't belittle a paying customer because their priorities are different from yours.


If you find the non-sanctioned parts pointless, just run the sanctioned parts under PFS rules using PFS characters. It'll seem a little disjointed, but continuity is one of the things we try not to look too hard at in PFS. ;)

I'm prepping to run the entire thing with some of my PFS players precisely because it offers us something PFS does not. We'll run it as a home game, with non-PFS characters, but still applying Pathfinder rules with the same attention as we play PFS. They'll be able to take their time, do more roleplaying, more exploring, go off the beaten path. We want those non-sanctioned parts to scratch itches PFS doesn't reach.

And they'll get chronicle sheets to pass off to their PFS characters when they complete the sanctioned parts. Bonus.

The only problem I have is that I currently have 9 PFS players looking for the change of pace, and that's far too many.

Grand Lodge 4/5

o0o0Squirrel0o0o wrote:
Why is it that RotR is a 1-18 lvl campaign from start to finish but only credits like 6 lvls for society play.

Because the AP was written before the organized play campaign was even started, and added as an option years after it was published. There is also the fact that if it gave 18 levels the player would never be able to play the character the credit was applied to.

Grand Lodge 4/5

Andy Staples wrote:

If you find the non-sanctioned parts pointless, just run the sanctioned parts under PFS rules using PFS characters. It'll seem a little disjointed, but continuity is one of the things we try not to look too hard at in PFS. ;)

I'm prepping to run the entire thing with some of my PFS players precisely because it offers us something PFS does not. We'll run it as a home game, with non-PFS characters, but still applying Pathfinder rules with the same attention as we play PFS. They'll be able to take their time, do more roleplaying, more exploring, go off the beaten path. We want those non-sanctioned parts to scratch itches PFS doesn't reach.

And they'll get chronicle sheets to pass off to their PFS characters when they complete the sanctioned parts. Bonus.

The only problem I have is that I currently have 9 PFS players looking for the change of pace, and that's far too many.

Note that, as a home campaign, and only if you feel up to handling the confusion, you are not limited to the legal PFS table size of 3-7 players. Of course, with 9 PCs, especially if there are many mounts/ACs/Improved Familiars, you need to up the enemy side of the equation, as well.

I am running RotRL as a home game, with a limit of 5 PCs, 20 point buy, and no hangers-on. So far, that seems to still give the PCs a significant level of power a bit higher than the level the AP was written for, that being 4 15 point buy PCs. Of course, that will probably change a bit later, as we are still in the first book...


kinevon wrote:


Note that, as a home campaign, and only if you feel up to handling the confusion, you are not limited to the legal PFS table size of 3-7 players.

Yeah, I'm aware of that. It's logistically too much, not rules too much. I'm concerned about length of combats and the difficulty of getting 9 players to all show up for sessions, players are concerned about 'screen time'.

Silver Crusade 3/5

kinevon wrote:
Of course, that will probably change a bit later, as we are still in the first book...

It won't.

My home game has five 20-point buy characters. They are basically close to PFS legal (I allowed drawbacks and campaign traits). By the third book, I delayed my players' power level to be one level behind what is suggested in the book. That has worked out to be just about perfect.

Actually, the first book gave them the most trouble so far.

YMMV.

Silver Crusade 3/5

Andy Staples wrote:
The only problem I have is that I currently have 9 PFS players looking for the change of pace, and that's far too many.

Consider breaking into two groups. Everyone will get a lot more out of each session if you have the smaller tables.


The Fox wrote:


Consider breaking into two groups. Everyone will get a lot more out of each session if you have the smaller tables.

That's exactly what we're planning to do. I don't have the time to run two groups on top of PFS, so we'll be meeting tomorrow to sort out who will run the second group and which players will join which GM.

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