Diego Rossi
Goblin Squad Member
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While gathering materials far from my home base I had this thought:
"It would be nice to have someone in the nearest settlement that would compact my coal and iron in a nice iron, less weighty iron bar. Or my copper (especially when I have gathered fine and not solid copper) and other materials for ease of transportation."
So:
- how much would you pay for that kind of service?
- how much would you ask for it?
- it would create problems with excessive gathering?
The idea is that another player will do the gathering and a local player will do the refining-
| Doc || Allegiant Gemstone Co. |
I would figure out how much copper you can get from killing mobs, in "x" amount of time, figure out how much ore you can get in "x" amount of time, and how long it takes to refine it.
Do comparisons on value gathering/hunting and find a good match up.
Ideally, if I was going to go into town to get the ore refined, I'd probably just rather buy it outright and not have to bother with the gathering.
The auction house being usable would probably facilitate all that I think.
Thod
Goblin Squad Member
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The problem with coal and iron is that they don't tend to be in the same place - at least not in abundant numbers.
Also you need to craft + versions. 10 coal and 10 iron = 10 encumbrance, 5 steel ingots = 8 - so that isn't much of a benefit - unless you use inferior quality - which I wouldn't recommend - see my strip mining post.
Yrme
Goblin Squad Member
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As a tanner, I'm planning on tanning for hire. I plan on asking 20% of the base material (ie, not the chemicals) as a fee.
It's not such an issue for smelting, because metal seems much more common than pelts, but as a tanner, I'd only travel to work some base quantity of hides. Traveling across the map to handle less than 40 enc worth of materials might not make sense for either party.
Yrme
Goblin Squad Member
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Guurzak wrote:I wouldn't expect any Refining recipe to use already-refined goods.My point was that Copper Bar +X is not the only Refining Recipe that uses Copper Ore.
I'd like to see a recipe that partially refines poor quality raw resources or salvage.
So if I had 20 units of Poor Iron weighing 2 enc each (whatever the quality is called), I could do a smelting job close to the mine site that turns that crud into 20 units of Pig Iron weighing 0.5 enc each (same as good quality ore). The Pig Iron might be considered a salvage item, but could only be used as iron.
Illililili
Goblin Squad Member
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Nihimon wrote:Guurzak wrote:I wouldn't expect any Refining recipe to use already-refined goods.My point was that Copper Bar +X is not the only Refining Recipe that uses Copper Ore.I'd like to see a recipe that partially refines poor quality raw resources or salvage.
So if I had 20 units of Poor Iron weighing 2 enc each (whatever the quality is called), I could do a smelting job close to the mine site that turns that crud into 20 units of Pig Iron weighing 0.5 enc each (same as good quality ore). The Pig Iron might be considered a salvage item, but could only be used as iron.
Great idea!
KarlBob
Goblin Squad Member
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Besides Caravans and Contracts, new feats for ACE roles are coming, perhaps 'field refining' will be in our future too.
Post it on ideascale, Yrme :D
In the spirit of maintaining a pronounceable acronym for these roles now that Commoner has become Freeholder, I hereby propose 'FAE roles' as the new acronym.