| methastasis |
Because this is my first time gamemastering pathfinder (also my first time posting here), so i make a couple of mistake and my gaming group is a little angry with me. Also i got a lot of doubts:
a) When the two mischievous fey creatures of the fey encounter the party, i hmodified them a little, giving them the ability to make the spell ghost sound. and they start to scary them. They never got the intention to attack the party, only to play a little jokes (they attacked the ranger with a ball of mud and poop. And they use the spell earlier mentioned to make child laugh around the camp. And the ranger use diplomacy with them and they stop the jokes. they asking me exp, because they think this is a encounter, and i don´t know what to say.
b) The second problem is because of the horses. Why they give more experience than a bandit if a horse dont attack you. its illogical from my point of view.
For the moment that is the only thing i remember right. thanks.
| Goblin13 |
Hii and Good Luck Gmastering Kingmaker as your first !
Here's your answers afaik :
a) when the players solve an encounter, be it by combat or diplomacy, you give them the exp of the creatures they defeat/ talk to ! So you encourage them to roleplay and not Shoot Fist/Ask Questions later everything they encounter !
b) uhmm they give more exp because of their CR, they are there to round up the exp of the party for the challenges ahead, in my game if they at least catch the horses post combat ( they usually start to run when things go bad near them and if they are not carrying someone ) I award them the exp !
Hope this is helpful !
| pennywit |
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Goblin13 is right. A couple more thoughts:
a) When the two mischievous fey creatures of the fey encounter the party, i hmodified them a little, giving them the ability to make the spell ghost sound. and they start to scary them. They never got the intention to attack the party, only to play a little jokes (they attacked the ranger with a ball of mud and poop. And they use the spell earlier mentioned to make child laugh around the camp. And the ranger use diplomacy with them and they stop the jokes. they asking me exp, because they think this is a encounter, and i don´t know what to say.
Remember, Pathfinder isn't a game of combat encounters. It's a game of challenges. Those challenges can come in many forms, from a fire-breathing dragon to a costume ball at the queen's castle. If players beat a fire-breathing dragon with swords, axes, pikes, and spells, they've earned experience by overcoming that challenge. If your players navigate the queen's costume ball without offending Lord Frumplebottom, then the players earn experience for overcoming the challenge.
That said, if the queen is a level 20 aristocrat, that doesn't necessarily mean they get experience for "defeating" a level 20 aristocrat. Rather, you'd treat it as a skill challenge or story challenge, and award experience to your players appropriately.
If you refuse to award experience for succeeding in non-combat challenges, your players will conclude that your campaign is a combat game, and they will approach every situation as a combat encounter. This will make the queen's costume ball very, VERY awkward.
The second problem is because of the horses. Why they give more experience than a bandit if a horse dont attack you. its illogical from my point of view.
If the horses mainly act as taxis for the bandits and don't provide any tangible combat benefit, feel free not to award XP.
| RobRendell |
Yup, as Goblin13 and pennywit say, the PCs should get XP for befriending the fey. In fact, if you read the bottom of the left-hand column on page 19 of the module, it says:
That said, one thing that I know I got wrong with that encounter is that the fey aren't supposed to stop playing practical jokes when the first character manages to befriend them with diplomacy or bribes, but when all of them have. If one character has made the check, they won't play pranks on that character any more, but they're supposed to continue playing pranks on the others until everyone has managed it.
In your game, you could defer the XP reward and continue with the pranks on everyone except the Ranger. There are a few threads of ideas on this forum if you need inspiration, such as here: Ooh Those Wascawwy Fey - Prank Suggestions. Even if the fey have already come out and spoken to everyone, well, fey are Chaotic, and surely their new friends will find the jokes funny! A character that is so self-important that they can't take a joke is a fey-prank-magnet... just read any folklore involving fey :) Just remember that Tig-Titter-Tut and Perlivash are good-hearted, and so will make sure they don't actually harm anyone, and will even step in and help if the party is in real danger (which might help show the PCs that they aren't just nuisances).
I make a couple of mistake and my gaming group is a little angry with me.
If it were me, I'd be inclined to remind your players that it's your first time GMing Pathfinder, and that you will make mistakes, but there's no need to get angry about it. It's everyone's job around the table to ensure that everyone else (GM and players) are having a good time - I wouldn't want to GM if the players are regularly levelling recriminations. Mistakes can be corrected later if necessary.