| JonasBaleine |
Hi,
A friend of mine wanted liked the Warlock class on 3.5e. I looked for a conversion I liked, but didn't find one. So I attempted to convert it to pathfinder myself. I tweaked the class a bit and I would like your opinion on the result.
Warlock Pathfinder Conversion by JonasBaleine
Several points though:
1- The warlock's bonus feats are just the Eldritch Essence invocations and Blast Shape invocations turned into feats. The idea came from here.
2-This is not a final draft, so there are probably a lot things wrong with it.
3-The invocations stay pretty much the same as 3.5e, adapting some, coming from every book I could find.
4- The empty abilities are empty because they differ from pact to pact, the pacts are at the end of the document.
5- The pacts are largely inspired by the bloodlines.
English isn't my first language, so I apologies if I made some mistakes.
So tell me what you think.
Thank you, JonasBaleine
| JonasBaleine |
My friend doesn't like the Kineticist class.
And I want to keep the invocation at will, so I thought of something.
What if every time the warlock casts an invocation, he would have to make a check. The DC would depend the invocation's spell equivalent level.
If the warlock succeeds, the invocation is cast.
If the warlock fails by 5 or less, the invocation is cast and the warlock takes 1 point of Con damage.
If the warlock fails by more than 5, the invocation fails and the warlock takes 2 point of Con damage.
What do you think?
| JonasBaleine |
I had another idea, and somehow I can't seem to find the edit button, so sorry for the double post.
the warlock could have a Fortitude save every time he casts an invocation to see if his body is strong enough to channel the magic he wants. If he fails by 5 or less, he takes 1 point of Con damage and if he fails by more than 5, he takes 2 points of Con damage.
Those Con damage would heal after 8 hours of rests. So the more he fails, the more his body aches and the less he is successful for subsequent tries during the same day.
| Anthony Kane |
A couple of points that I want to make:
1st: THE WARLOCK IS NOT A BROKEN CLASS. It never has been and never will be. It is a one trick pony (its Elderitch Blast) and that trick isn't even that good. People seem to think that unlimited blasting is broken. Its not, for the simple reason that Damage becomes less and less important as you go up in level. When compared to what an actual caster can do with save or die, or save or suck spells, damage is pale in comparison.
This is also true of the Warlock's unlimited use of Invocations. Yes they can spam certain ones all day, but when you really look at it, the good ones either last for 24 hours, or are very niche. That's going to mean the Warlock will have a few really good tricks they can do all day long, but outside of those situations where those tricks will be useful, they are not going to have the sheer versatility that an actual caster will have with standard spells.
That much being said you can do whatever you want to the Eldritch Blast, but unless you make it stupid broken, it should be fine. If you keep it limited to one blast per round then I would suggest leaving it as an at will ability. If you decide to limit the number of Blasts a Warlock can do per day considering handling much like the Alchemist Bomb ability with feats that let you get more Blasts per day as well as an ability a character can choose to invest in to attack multiple times per round with it.
This leads me to another point. Rather than turning the Blast Essence and Shape invocations into feats, consider handling those like Alchemist Discoveries while also providing a simple feat (extra Blast Shape and Extra Blast Essence).
I like how you are trying to fuse the Binder into the Warlock. I think this is a good idea that can definitely use some refinement.
Ultimately the Warlock is an underpowered one trick pony of a class. I like what you are doing but it needs more refinement.
Good luck
| JonasBaleine |
Thank you Anthony Kane, I appreciate you took the time to read what I've done.
I never thought either that the Warlock was broken, but if you confirm my thoughts, I guess I can forget the checks for invoking.
I think it is a good idea to turn the blast shape and eldritch essence invocations into "discoveries" (I would call them dark secrets or something of the sort, and I could add more things to them, not just blast shape or essence) rather than feat and create a feat Extra Dark Secret. So thank you for that.
What kind of refinement would be necessary? Do you have some ideas of what should be done to improve the class?
Should I keep the "Dark Secret" and add the bonus feat from the Binder class or are the Dark Secrets sufficient?
Thanks again.
| JonasBaleine |
So I am through converting the Vestiges and I was wondering, should I just use the Occultist's Spirits instead of the 3.5 Vestiges.
Problem is, I don't particularly like the constellation aspect and the fact that the Medium class will have spirits too, but different ones.
Of course I could just use the Occultist's Spirits, drop the constellation aspect and name them Vestiges.
What do you think would be best?