Shackled City anyone use the Mythic Rules


3.5/d20/OGL

Liberty's Edge

To run it? As I may want to use it in the next game I run. Does it handle well?

Grand Lodge

I plan on writing up a little bit of Mythic for it sometime in the next year, but all my runs were 3.5 homebrew.


I think adding mythic rules to it could certainly work, but it would take some more front-end work on the GM's part. Running the adventure straight from the book without converting the bad guys to Pathfinder and having Pathfinder heroes has softened the adventure some, at least in my experience. A further bump to the heroes' power levels without a commensurate increase for the baddies would, I think, be problematic.

That being said, the scope of the adventure certainly fits for mythic characters to be running around!

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