Are the harvests ...


Pathfinder Online

Goblin Squad Member

Early on I harvested north and east. Even though there was an escalation going on, most of the shiny rocks are True Iron. Recently I harvest to Southwest mountains. There are is largely diminished numbers of"shiny racks" unless one knows where to look. This area seems mainly copper and onyx. Has this always been such or is it indicative of depletion?

My character is tending to dowser, but will still harvest whatever comes.

Oddly the scavenger sites in the croplands to south west (3 hexes from North TK). has a LOT of Coal. Has anyone else noticed? I had thought that scanveger sites were for hides and wool and cotton as there are not specific harvesters for theses, unlike mining, forestry, or dowering.

I am not sure of intent, but I do not see how croplands will provide a lot of cropland resources if they are giving mainly Coal. Then again this is a single hex may have been overly extracted as the only close in cropland. WHat would Lam know.

I am not yet sure (or even unsure) how resources other than mineral/ gem, plant, and essence are to be handled/harvested. Plant harvests in croplands tend to be wood (pine and yew) based upon sample of one (my character has not traveled to the other one in expanded alpha). Essence are different essences, forests are different woods, rocks are different mineral, but not hides/herds, food. I do not see nor expect to see shiny rocks for mineral and gems, but where would pearls appear.

In some areas, scavenger is "pseudo random" but in other areas, those scavenger site smay be the only way to find the majority resources.

The again, this may be my naive approach and limited information. Still, how many cropland, swamp, river hexes are in (not in) game. Every major site is missing at least one of 4 major hexes. Many minors have only 1. Trade and banking will be important, banks more that trade, but the dutch trade system is a great idea.

Thoughts. What have others found? Feel fee to tell me this has already been described in some one of many disjoint web sites many of which repeat most of same information, or not quite the same. sspitefire1 has a lot of information and does not get credit; but mush of it was down earlier and continuously by others. S7V want to be THE resource so I can not oppose indecent efforts as sspitfire1, but possibly an audit function would be more resourceful.

NIW you can flame me.

Last post had a lot of spelling flames. I appreciate those. Very high flattery!


"Oddly the scavenger sites in the croplands to south west (3 hexes from North TK)."

I'm confused by this. Thorn Keep is in the east. And what do you mean by North TK, north of Thorn Keep? North of Thorn Keep is a mountain range, that has no coal.

Goblin Squad Member

I was getting coal in the hex on the west end that leads up into the mountains, North of TK, last night amongst the skelles of the escalation.

Goblin Squad Member

Lam wrote:
Oddly the scavenger sites in the croplands to south west (3 hexes from North TK). has a LOT of Coal. Has anyone else noticed? I had thought that scanveger sites were for hides and wool and cotton as there are not specific harvesters for theses, unlike mining, forestry, or dowering.

In my experience, middens/scavenger nodes can yield items that are not possible drops from the other nodes in that hex. So in a cropland hex with dowsing, forestry, and scavenging nodes, the scavenging nodes might yield hides, or they might yield coal or gems or even iron. They would only yield wool or cotton if the forestry nodes in the hex didn't sometimes yield those items.

A lot of hexes are dropping things I hadn't seen before last weekend, or different things in a given hex. I wonder if it might be related to the patch; the tables for different hexes might have been reset. The oddest I've seen is the coal in mountain hexes - coal used to be limited to hill hexes.

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