Andius the Afflicted
Goblin Squad Member
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1. The list of stats raised by armor feats currently runs off the screen. I see it effects hitpoints, saves and other stuff. Not just the basic stuff like: "Crusader light and heavy melee damage. Evangelist ranged damage, divine attack damage, and movement speed." Do we have a full list of all the stats each armor skill effects yet?
2. Which of those effects are increased through additional keywords? Just the basics, all of them, or something else?