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Definitely start with low tier stuff. What level characters would you be GMing for?
It's always best to start with GMing adventures you've previously played. But some easy low level stuff to prep and run include First Steps 1, The Confirmation, Assault on the Kingdom of the Impossible, The Frostfur Captives, and The Penumbral Accords. I'm sure others will be along with more recommendations shortly. :)

chad riley 236 |

its an established group at a store. usually two full tables. one full time dm and a couple backups ( i hold the clipboard). ill check a few of those out. previous enjoyable plays were slavepits and glass river. i found the confirmation rather silly and hard to get into as dm. enjoyed running the stolen heir but i let a 5th lvl sorverer play low tier and it was all over in no time ( first and last time)

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You're looking for a scenario that's fun
You don't want something too complicated because you're going to prep it now and perhaps not see it again for three months and then "Oh.. wait. Dm called out sick. I'm running X" Railroad tracks are a good thing here.
And I'm going to recommend something easy on the players. If you're playing say, the Fortress of the nail and you get one thing wrong the party dies. If you're running silent tide and add an extra mook by accident, oh well the party will still collect loot and be at the bar with none the wiser.
Assault on the kingdom of the impossible is a fun one with some excuse to get your kung fu fightin on
Quest for perfection I and II (III has its own mini system and takes a bit more prep)
The veterans vault (the final fight can be a little annoying though)
The Horn of Aroden