combat effects searchable database


Pathfinder Online

Goblin Squad Member

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I massaged the public data on attacks and expendables and uploaded them into a free web database host. If you want to see all of the abilities which can apply a given effect, or which can exploit that effect, just put that effect name (or an adequately unique fragment thereof) into the search box and then change the "template" dropdown to either Standard Effects or Conditional Effects.

Dis dayturbayse am pritty orcy. It's ugly, unfriendly, and not too smart; I'm confident that much better tools will appear as the game and community mature. This will do as an MVP until something more advanced comes along.

clicky

Scarab Sages Goblin Squad Member

Very useful. Thank you.

Sorting by damage factor, it's easy to see why Overdraw is so popular.

Goblin Squad Member

Very nice. Is there a way I can view more than 5 without needing to scroll?

Goblin Squad Member

A lot of the feats are general and used Mage Staff or Mage Wand. Is that an error? Or is intent that all roles can use mage staff/wand as secondary and not be multi-role?

Goblin Squad Member

Anyone can equip any weapon, and if he has attacks for the weapon trained he can slot them and use them.

It's unlikely that someone pursuing a path as a cleric or fighter or rogue would want to invest in training wizard weapons and cantrips which raise Int and provide Arcane achievements, instead of following their preferred role's natural training path which will give them stats and medals that they actually need. But, nothing's stopping him from doing that if that's what he wants to do.

Malrunwa: Nope, like I said, it's an orcy database: ugly, stupid, and unfriendly. If anyone finds a better free database host online, let me know!

Goblin Squad Member

Lam wrote:
A lot of the feats are general and used Mage Staff or Mage Wand. Is that an error? Or is intent that all roles can use mage staff/wand as secondary and not be multi-role?

I noticed the same thing. I don't know if it's a bug, but it wouldn't surprise me if it was intentional.

Goblinworks Game Designer

1 person marked this as a favorite.

Those might become more specific later, but the specificity doesn't actually mean anything right now since the dedication bonuses aren't in. They're general in the sense that all the arcane roles will be able to use them, vs. eventual cantrips that might be wizard, sorcerer, etc. specific. But when I get the tech for it I might slap those with "Arcane" instead of "General" as a term for "This doesn't interfere with the dedication bonus of any arcane role, but it would for a martial or divine role."

Goblin Squad Member

Likewise you may want some cleric roles to be divine, and some still specific to cleric (undead affecting feats).

Goblin Squad Member

Database updated with the new attacks in this week's build.

Goblin Squad Member

Bumping this to remind myself to update the DB with the most current attack data.

Goblin Squad Member

Updated.

Goblin Squad Member

Thanks for this !

Also, I notice if you need to apply unbalanced to a foe, you need a Mage or Fighter. Seems like something a rogue could do too ...

Goblin Squad Member

2 people marked this as a favorite.
Guurzak wrote:

I'm confident that much better tools will appear as the game and community mature. This will do as an MVP until something more advanced comes along.

As expected, the better tool has now appeared: Please use The Goblinary instead.

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