Adventuring Unions...?


Homebrew and House Rules

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okay, I'm working on a homebrew set in a very early Industrial era (like, Napoleonic practically). I came across the idea of Adventurers unionizing like other labour tried to do in the same era.

Am I rehashing an idea here or has this being done before?


You mean a guild? Yes. It has been done before.

If anything, though, this would be more like a trust than a union because adventurers are more like suppliers than anything else and few have any direct employees.

Grouping of employees = union
Grouping of firms = trust
Grouping of firm owners and employees = guild (more or less; most "employees" were things like apprentices and stuff)

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