[Interjection Games] Starting a Blog - Brainstorming Features


Product Discussion


Hello there, everyone! It's high time I put some meat on the skeletal blog attached to my skeletal website. With the Strange Magic Kickstarter coming up, I've finally got a large enough excuse to look at it seriously. New people will be looking to see what sort of online presence I have, after all.

What sort of features would everyone enjoy? Periodic micro-updates to base classes, both popular and niche, are a given.

The only thing I have in the "Yes, that's an awesome idea for a regular feature!" category is a new tinker invention/invention chain and an example automaton using that invention/invention chain.


Sneak peaks at upcoming products, design theory on past classes would be cool, and maybe re-occurring updates on whichever product sold the most in the last month? Though admit would love to see occasional love for truenamer, maestro, even if they aren't as popular.


I reserve the right to quote your last post when the kickstarter goes live.


Haha by all means.

Advocates

Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Superscriber

I'd definitely like to see some more things to do with your smaller products, such as some more school-based sorcerer bloodlines being made one at a time, as well as various options for the 1st-party classes. Don't get me wrong, I adore all of your classes, but I also love all the things you do with the things you weren't progenitor of.

I'd also love to see some random racial things. I adore the puddlings (they were one of my very first forays into buying something 3rd-party), and would love to see new options made for existing races, as well as perhaps some new racial variants and (maybe???) entirely new races.

Just my two cents.

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