| Peter Green |
| 2 people marked this as a favorite. |
Most of the inspiration for these tables came from an old Dragon Magazine issue. (#109...I think?)
When used to pickpocket in a sizable city (20,000+ citizens), one can consult the tables below to find what was lifted. The DM should automatically default to Table B if the pickpocketing is at random. But if the mark is first surveilled for at-least 10 minutes, with an eye towards successfully judging him as wealthier than average (Sense Motive DC 15 [+/− target’s Cha mod]), then the DM should start with Table A.
Unless otherwise stated, all jewelry is gold, inlaid with some precious stone of variable value. Exacting tables for these can be found in the UE on pg.388. Note that I have often used the word “Ring” generically in the following. It can often just as easily be swapped for the words “Bracelet,” “Brooch,” “Earrings,” or “Necklace” without effecting the item’s overall value.
• Table A (d12 roll)
1, Re-roll on Table B
2, 1d10 Copper Drabs
3, 1d20 Copper Drabs
4, 1d6 Silver Crowns
5, 1d10 Silver Crowns
6, 1d20 Silver Crowns
7, 1d6 Gold Pennons
8, 1d10 Gold Pennons
9, Any ‘Grade 1, Least Semi-Precious Stone’ Ring (2d4+5gp)
10, Either 1d4 Platinum Lairds [⅞] or Poison Pill Ring ([⅛] APG pg.181; select from any ‘grade 1, least semi-precious stone’ inset ring; UE pg.388; +20gp value)
11, Any ‘Grade 2, Lesser Semi-Precious Stone’ Ring (25+[2d4×5]gp)
12, Re-roll on Table C
• Table B (d6 roll)
1−3, Re-Roll on Table Y
4−5, 1d12 Copper Drabs
6, Re-Roll on Table X
• Table C (d20 roll)
1, Re-Roll on Table X
2, Vial of Elven Perfume (20gp)
3, Saltwater Pearl Ring (50+[2d4×10]gp)
4, Healer’s Kit (CR pg.161; 50gp)
5, Vial of Antitoxin (CR pg.160; 50gp)
6, Chrysoberyl Ring (50+[2d4×10]gp)
7, Amethyst Ring (50+[2d4×10]gp)
8, Masterwork Pan Flute (made of Darkwood [¾, 75gp] or Silver [¼, 100gp] c.f., Perform skill, CR pg.103)
9, A Non-Interest-Bearing Promissory Note (say, e.g., from ‘Hilderdwell Bank’ of Tricksterville, redeemable in the amount of 100gp)
10, Small Jade Figurine (1d100+100gp)
11, Scroll (of Spell Level 1d4−1 [Caster Level ×2, min 1]; CR pg.491)
12, Potion (of Spell Level 1d4−1 [Caster Level ×2, min 1]; CR pg.478)
13, Masterwork Dagger (CR pg.149; 300gp)
14, Poison (UE pg.111; select any type valued >401gp)
15, Scroll (of Spell Level 1d4+3 [Caster Level ×2]; CR pg.491)
16, Emerald Ring (500+[2d4×100]gp)
17, Sapphire Ring (500+[2d4×100]gp)
18, Small Ruby Ring (500+[2d4×100]gp)
19, Small Diamond Ring (500+[2d4×100]gp)
20, Re-roll on Table Z
• Table Z (d20 roll)
1, Dust of Tracelessness (CR pg.510)
2, Elixir of Hiding (CR pg.511)
3, Elixir of Love (CR pg.511)
4, Potion of Bull’s Strength (3 minutes).
5, Elixir of Truth (CR pg.512)
6, Elixir of Vision (CR pg.512)
7, Silversheen (CR pg.529)
8, Wand (of Arcane Spell Level 1d4 [Caster Level ×2], with 8d6 charges; CR pg.496)
9, Ring of Protection +1 (CR pg.481)
10, +1 Dagger (2300gp)
11, Any ‘Grade 3, Semi-Precious Stone’ Ring (50+[2d4×10]gp)
12, Any ‘Grade 4, Greater Semi-Precious Stone’ Ring (250+[2d4×50]gp)
13, Large Diamond Ring (2500+[2d4×500]gp)
14, Brilliant Green Emerald Ring (2500+[2d4×500]gp)
15, Large Ruby Ring (2500+[2d4×500]gp)
16, Star Sapphire Ring (2500+[2d4×500]gp)
17, Bejeweled Egg Containing the Blood of Avissar the Archmage (4500gp)
18, Golden Snuff Box Containing Vizengettorix the Champion’s Ashes (4500gp)
19, Small Golden Hourglass Containing the Frozen Soul of a Mythic Lich (10,000gp)
20, Either a Ring of Invisibility ([¾] CR pg.481; 20,000gp), or the Knucklebone of Fickle Fortune ([⅛] UE pg.331), or the Deck of Many Things ([⅛] CR pg.544)
• Table X (d100)
1−2, Dagger (CR pg.142; 2gp)
3−4, Ten Shuriken (CR pg.143; 2gp)
5−6, Merchant’s Scale (2gp)
7−8, Sunrod (CR pg.160; 2gp)
9−10, ½ lb. Metal Flask of Whiskey (2gp)
11−12, Lacy Undergarments (3gp)
13−14, Signet Ring engraved with some noble family’s crest (5gp)
15−16, Pair of Bone Dice (5gp)
17−18, Bill of Lading for a Shipment of Elven Wine
19−20, An Embarrassingly Explicit Love Letter to a local Floozy from a Preeminent (& Married) Nobleman
21−22, Two Engraved Invitations to a Formal Dress Ball at some local Nobleman’s Manor (in the next week)
23−24, Map
25−26, Noblewoman’s Will
27−28, Farmer’s Property Deed
29−30, Handwritten & Signed Deathbed Confession
31−32, Fortuneteller’s Deck (APG pg.186; Common [½, 1gp], Quality [⅜, 25gp], or Masterwork [⅛, 50gp])
33−34, Three Fine “Harrowsward Leaf” Cigars (10gp)
35−36, Compass (APG pg.186; 10gp)
37−38, Peddler’s License granting the bearer permission to sell Ale, Mead, & Wine (but no Distilled Spirits) during this upcoming summer’s month long Carnival (10gp)
39−40, [3 dose] ¼ lb. Small Satchel of Flayleaf (GMG pg.237; 30gp)
41−42, Small Satchel of Spell Material Components (select any 2 or 3, collectively worth 20gp or less, from the section on ‘Material Components’ below)
43−44, Ornate Iron Key to a “Members Only” Club (the key’s base value is 1gp [+1d20gp, depending on the club’s prestige])
45−46, Darkwood Snuff Box, inlaid with Obsidian (12gp)
47−48, Small Satchel of “Primo” Halfling Pipeweed (1gp) & Pipe (made of Darkwood [¾, 10gp] or Ivory [¼, 50gp])
49−50, Promissory Note, naming that some local wealthy merchant or money-changer, mandating he “Pay the Bearer, on demand, 1d10×10gp,” & signed by the same (¼ chance it’s a forgery or the bearer gets stiffed)
51−52, Small Steel Mirror (10gp)
53−54, Flask of Acid (CR pg.160; 10gp)
55−56, Small ½ Hourglass (15gp)
57−58, [3 dose] ¼ lb. Jar of Pesh (GMG pg.237; 45gp)
59−60, Monocle (20gp)
61−62, Flask of Holy Water (CR pg.160; 25gp)
63−64, Smelling Salts (APG pg.185; 25gp)
65−66, Smoke Pellet (APG pg.185; 25gp)
67−68, Soothe Syrup (APG pg.185; 25gp)
69−70, Pair of Loaded Dice (APG pg.187; Average [¾, 10gp] or Superior [¼, 50gp])
71−72, Lock, (Simple [½, 20gp], Average [¼, 40gp], Good [⅛, 80gp], or Superior [⅛, 150gp])
73−74, Manacles (Normal [⅔, 15gp] or Masterwork [⅓, 50gp]; the victim gains a +2 to his Perception check to notice the theft)
75−76, Silver Holy [¾] (or Unholy [¼]) Symbol (25gp)
77−78, Carefully Folded Handbill Autographed by Star Gladiator (24+1d6gp)
79−80, [3 dose] ¼ lb. Jar of Opium (GMG pg.237; 75gp)
81−82, Nine-Hundred Year Old Iolar (Dwarven) Gold Coin (39+1d6gp)
83−84, Flashpowder (APG pg.184; 50gp)
85−86, Vial of Antiplague (APG pg.184; 50gp)
87−88, Thieves’ Tools (Normal [⅔, 30gp] or Masterwork [⅓, 100gp])
89−90, Pouch of Sneezing Powder (APG pg.185; 60gp)
91−92, [3 dose] ¼ lb. Jar of Scour (GMG pg.237; 135gp)
93−94, Magnifying Glass (100gp)
95−96, Wizard (or Arcane Bloodline Sorcerer) Bonded Amulet [¼], Dagger [¼], Ring [¼], or Wand [¼] (CR pg.78; 100+gp)
97−98, [2 dose] Flask of Elven Absinthe (GMG pg.237; 1000gp)
99−100, Personalized Interest-Bearing Promissory Note (say, e.g., from ‘Hilderdwell Bank’ of Tricksterville, redeemable to the specifically named depositor either in the amount of 10,500gp 1d12 months from now, or 10,000gp immediately)
• Table Y (d100)
1, Cursed Magical Item (use your imagination)
2, Small Bell [½, 1sp] or Mousetrap [½, 5cp] (The theft is automatically noticed unless the victim rolls a “Nat 1” Perception check)
3, Twenty Rusty Iron Nails (DC 10 Ref or suffer a nick; in which case make a DC 12 Fort save to avoid ‘Filth Fever’ [CR pg.557])
4, Vial of Ink with a Loose Cork (DC 15 Ref save lest the thief’s fingers are splashed with Black Ink [8gp, if save is made])
5, Egg (DC 12 Ref save or it breaks when grasped; in which case the victim gains a +2 to his Perception check to notice the theft)
6, Onion (Normal [⅞] or Rotten [⅛])
7, A Notice on Crumpled Parchment, dated today, that the bearer is not to be found in taverns, inns, brothels, or in the company of known criminals for the next year; signed by the bearer & the Captain of the City Guard
8, Winebottle Cork
9, Lemon [½] or Lime [½]
10, Cheap Tin Fork, Spoon, & Butter Knife
11, A Few Dried Herrings
12, Small Pouch Containing 3 Nutshells & a Pea
13, Battered Set of Wooden Teeth
14, Eyelash Encased in Gum Arabic
15, Orange Peels
16, Severed Finger
17, Well-worn Eye Patch
18, Several Thistleburrs
19, Tear Stained Suicide Letter
20, Grocery List
21, Cold Beef Sandwich on Mustard Seed Bread, Wrapped in a Dirty Cloth
22, Plain Wooden Comb
23, Quill Pen with a Broken Nib
24, Smelly Cheese (¼ lb.)
25, Twenty Wooden Coins, Carved & Painted to look like Golden Pennons (anyone who didn’t roll a “Nat 1” Perception check would know these are fake)
26, Lump of Coal
27, Folded Piece of Vellum inscribed with a Scriptural Quote
28, Holly & Mistletoe
29, Mundane Iron Key
30, Poison Ivy (if swiped barehanded, DC 25 Fort save or itch so bad for the next 3 days that you suffer a −2 penalty to all hand Dexterity related checks)
31, Bathtub Squeegee
32, Potato (Normal [⅞] or Rotten [⅛])
33, Worn-Out Slipper
34, Threadbare Mitten
35, Torn-Up Stuffed Bear
36, “To Do” List, Mostly Involving Woodworking Projects around the House
37, Soiled Underwear
38, Apple, with Bite Taken Out
39, Four Pieces of Hard Rock Candy
40, Used Bandage
41, Broken Heel off of a Noblewoman’s Shoe
42, Greasy Hatband
43, Broken Pottery Ashtray
44, Pinecone
45, Wooden Top
46, Four White Chicken Feathers
47, Bag of 20 Marbles (1cp)
48, Fresh-Cut Rose (1cp)
49, Twenty Individualized Packets of Tea (1cp)
50, ½ lb. Jar of Honey (1cp)
51, ½ lb. Jar of Brewer’s Yeast (1cp)
52, Neat Looking Seashell (1cp)
53, Ball of Twine (APG pg183; 50 ft.; 1cp)
54, Child’s Crudely Carved Wooden Toy Boat (1cp)
55, Three Cheap Cigars (1cp)
56, Thick Candle (1cp)
57, Piece of Chalk (1cp)
58, Vial of Cheap Perfume (1cp)
59, Sock-Cap (2cp)
60, Crude Sharktooth Rawhide Necklace (2cp)
61, Wooden Snuff Box (2cp)
62, Whetstone (2cp)
63, Pair of Sheep Shears (3cp)
64, Silver-plated Neck Chain with a Broken Clasp (3cp)
65, Sling & 3 Bullets (CR pg.142; 3cp)
66, Earplugs (APG pg.181; 3cp)
67, Double-Sided Coin (4cp)
68, Small Satchel of “Brown” Halfling Pipeweed (1cp) & Cheap Wooden Pipe (4cp)
69, Stiff Parchment Card noting the name & address of the city’s best tavern; & that the card is redeemable for “One on the House” (5cp)
70, Gloves (made of Wool [¾, 5 cp] or Leather [¼, 1sp])
71, Small Silver Thimble embossed with some noble family’s crest (1sp)
72, Small Vials of Cooking Spices (Cinnamon, Nutmeg, & Oregano; 1sp)
73, Flask of Oil (1sp)
74, Piton (1sp)
75, Fishhook & Fishing Line (1sp)
76, Mummified Monkey’s Paw on Leather Thong (1sp)
77, Silk Handkerchief embroidered with some noble family’s crest (15cp)
78, Five Nuggets of Iron Pyrite (aka “Fool’s Gold”; Appraise DC 20; 3cp per nugget)
79, Three Sheets of Folded Parchment annotating a pleasant Musical Score (15cp)
80, Bar of Soap (½ lb., 25cp)
81, Dart (CR pg.142; 5sp)
82, Magnet (APG pg.181; 5sp)
83, Sewing Needle, Spool of Thread, Thimble, & Scissors (6sp)
84, Stiff Parchment Card noting the name & address of the city’s best tavern; & that the card is redeemable for “1 Meal & 2 Mugs of Ale” (6sp)
85, Likeable Little Girl’s Doll (7sp)
86, Coil of Fine Copper Wire (2d6sp)
87, Rolled-up Pair of Silk Stockings (75cp)
88, Signal Whistle (8sp)
89, Tigershell Cowry Necklace (1gp)
90, Noblewoman’s Make-Up Kit (1gp)
91, Deck of Playing Cards (1gp)
92, Flint & Steel (1gp)
93, Wooden Holy [¾] (or Unholy [¼]) Symbol (1gp)
94, Tindertwig (CR pg.160; 1gp)
95, Sap (CR pg.142; 1gp)
96, Brass Knuckles (APG pg.176; 1gp)
97, Deck of Marked Cards (APG pg.187; 1gp)
98, Bag of Caltrops (CR pg.155; 1gp)
99, Fool’s Gold Necklace inset with Fake Rubies & Emeralds (Appraise DC 20 to recognize its true value of 1gp)
100, Re-roll on Table Z