Spell Material Components


Homebrew and House Rules


1 person marked this as a favorite.

The reader will note I call my world "Urth." I saw the idea in an old Dragon magazine from about a thousand years ago. I've also named the currency; & altered a few pricetags where I saw fit...especially making things somewhat cheaper for divine casters. But so much is obvious.

There are few limiting principles as ill defined as a spell’s material components. In the following I have alphabetically listed those which one might reasonably expect cost more than 1gp per casting on Urth. I have omitted those incompatible with the spirit of Urth. For instance, while technological advancements climb into the 17th century with respect to innovations such as ship design, in a world of Fireball wands, gunpowder is superfluous. Thus, there is no Arcane Cannon spell (c.f., UC pg.223).

There are many material components of negligible cost. For those PCs without the feat ‘Eschew Materials,’ instead of trying to assay the prices for every arcane spell cast, instead the DM should essentially “bill” the PC at the end of each evening’s gaming session. Unless the spell is listed below, I recommend 1 Silver Crown per arcane spell cast (or 1gp / 10 spells).

Note that some few prices are altered in order to reflect a campaign that places heavy emphasis on investigatory skills. In other words, if the PC can just magically divine the answer to a quest-related question of paramount importance, then the value (not to mention the fun) of puzzling out (typically skill-based, low-fantasy) adventures diminishes. Furthermore, since the Wish & Miracle spells are generally unavailable to the PCs on Urth, their components are likewise not included below.

Where components are weighty, this data is also included. Except for those that appear in the Core Rulebook (CR pgs.239-371), all spells are given a Pathfinder book & page number in the following.

Absorb Toxicity (UC pg.221): M, Thorn from a Poisonous Plant (15 sp).
Acid Pit (APG pg.201): M, Drop of Acid; F, Exquisite Miniature Shovel (10gp).
Acidic Spray (UM pg.205): M, Vial of Acid (10gp).
Alarm: F, Tiny Bell & Thin Length of Silver Wire (3gp).
Alter Self: M varies, but on average assume 5gp.
Analyze Dweomer: F, Ruby inset in Gold Lens (1500gp).
Animate Dead: M, One Platinum Laird (10gp) per Hit Die of Undead. (For those ‘lesser undead’ of very modest ability, & without even one full hit die, the DM might impose an alternate cost of 1gp per hit point.) A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be ornate (at least 25gp value).
(Lesser) Animate Dead (UM pg.205): M, 1gp per hit point. A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be ornate (at least 25gp value).
Ant Haul (APG pg.202): M, Small Pulley (2gp & ½ lb.).
Anthropomorphic Animal (UM pg.206): M, Humanoid’s Thumb Bone (2gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Arcane Concordance (APG pg.202): M, Spent Wand (10gp).
Arcane Lock: M, Gold Dust (25gp).
Astral Projection: M, Jacinth (1000gp).
Atonement: The caster must secure the use of a temple, druidic grove, or some similar hallowed ground. This devotional must be opulent enough to include cumbersome religious focus components worth at least 500gp, & weighing in excess of 100 lbs.
Augury: The component is still as given in the CR pg.245 (i.e., Rare Incense & Inscribed Ivory Bones). But these are no longer considered focus components. Instead, these 50gp items are consumed during each casting.
Awaken: M, Elegant Oils & Herbs (2000gp).
Banishment: F, (gp estimate varies; c.f., CR pg.246).
Beast Shape 1, 2, 3, & 4: M varies, but on average assume 5gp for “1,” 10gp for “2,” 20gp for “3,” & 40gp for “4.”
Binding: M, Opals (500gp per HD of bound creature, plus additional components; c.f., CR pg.248).
Bless Water & Curse Water: M, Powdered Silver (25gp & 5 lbs.).
Call Construct (UM pg.210): M, For commonplace constructs, Sapphire (1000gp); for extraordinary constructs, such as those immune to magic, Specially Inscribed Sapphire (5000gp).
Circle of Clarity (UM pg.211): F, Crystal Lens (100gp). In lieu of a crystal lens, a divine caster may utilize his holy symbol (divine focus), although it must be opulent (at least 100gp value).
Circle of Death: M, Crushed Black Pearl (500gp).
Clairaudience / Clairvoyance: F, Miniature Horn (2gp) / Glass Eye (2gp).
Cloak of Chaos: F, Tiny Reliquary (500gp).
Clone: The caster must secure the use of a magical laboritory comprised of cumbersome research focus equipment worth at least 500gp, & weighing in excess of 100 lbs. Moreover, this spell consumes 1000gp-worth of alchemy supplies.
Commune: The caster must secure the use of a temple, druidic grove, or some similar hallowed ground. This devotional must be opulent enough to include cumbersome religious focus components worth at least 500gp, & weighing in excess of 100 lbs. In addition, this spell consumes copious amounts of holy water & rare valuable incenses. The base price is 500gp per question asked. And this increases in tandem with the status of the avatar communed with. A low-grade incarnation is far more likely to answer “Unclear.” Not for nothing, this spell (as well as its arcane counterpart) is often referred to as “the sixty-four thousand gold pennon question.”
Conjure Black Pudding (UM pg.211): M, Vial of Acid (10gp).
Consecrate & Desecrate: M, Vial of Holy Water (25gp) & Silver Dust (25gp). (Note, desecrate, of course, requires ‘unholy water.’)
Contact Other Plane: In spite of what the CR says, this spell does indeed require material components. The caster must secure the use of a magical laboritory comprised of cumbersome research focus equipment worth at least 500gp, & weighing in excess of 100 lbs. Moreover, this spell consumes pricey alchemy supplies. The base expenditure is 500gp per question asked. This increases in tandem with the status of the avatar communed with. A low-grade incarnation is far more likely to answer mendaciously or simply say that it doesn’t know. Much like Commune, this spell is often referred to as “the sixty-four thousand gold pennon question.”
Contingency: M, Quicksilver & Spell-Using Creature’s Eyelash (100gp); & F, Ivory Statuette (1500gp).
Continual Flame: M, Ruby Dust (50gp).
Create Demiplane (Any Version; UM pg.213): F, Forked Metal Rod (500gp). In lieu of a forked metal rod, a divine caster may utilize his holy symbol (divine focus); but it must be lavishly opulent (at least 500gp value).
Create Pit (APG pg.213): F, Exquisite Miniature Shovel (10gp).
Create Treasure Map (APG pg.214): M, Powdered Metal & Rare Inks valued at 100gp per deceased’s HD (minimum 100gp).
Create Undead: M, Clay Pot filled with Grave Dirt (5 lbs.) & Two Platinum Lairds (20gp) per Hit Die of Undead. A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be very ornate (at least 50gp value).
Curse of Magic Negation (UM pg.215): M, Powdered Lead & Platinum (250gp).
Cursed Earth (UM pg.215): M, Powdered Onyx (10,000gp).
Destruction: F, Holy (or unholy) Symbol (of at least 500gp value).
Detonate (APG pg.215): M, Vial of Acid & Vial of Alkaline Solution (50gp total).
Divination: The caster must secure the use of a temple, druidic grove, or some similar hallowed ground. This devotional must be opulent enough to include cumbersome religious focus components worth at least 500gp, & weighing in excess of 100 lbs. In addition, this spell consumes copious amounts of holy water & rare valuable incenses (100gp).
Draconic Reservoir (APG pg.217): M, Dragonscale (50gp).
Dragon’s Breath (APG pg.217): M, Dragonscale (50gp).
Elude Time (APG pg.218): M, Powdered Diamond, Emerald, Ruby, & Sapphire Gems (all ingredients together cost 500gp).
Fabricate: M, varies (c.f., CR pg.280).
False Vision: M, Crushed Jade (250gp).
Fire Trap: M, Gold Dust (25gp). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be ornate (at least 25gp value).
Forbiddance: M, Holy Water & Incense (1500gp per 60 ft.3).
Forcecage: M, Ruby Dust (500gp); & the use of a barred cage (20 ft.3) or windowless cell (10 ft.3).
Form of the Dragon 1, 2, & 3: M, Dragonscale (50gp).
Giant Form 1 & 2: M, Some Part of a Giant (e.g., his Big Toe) (25gp).
Glyph of Warding: M, Powdered Diamond (200gp).
Half-Blood Extraction (ARG pg.59): M, Oils & Poisons (3000gp).
Hallow & Unhallow: M, Herbs, Oils, & Incense (1000gp per 40 ft. radius).
Healing Thief (UC pg231): M, Tear Dampened Sponge (15sp).
Holy Aura: F, Tiny Reliquary (500gp).
Holy Ice (UM pg.223) & Unholy Ice (UM pg.245): Flask of Holy Water (25gp) or 5 lbs. of Powdered Silver (25gp).
Hostile Levitation (UC pg.231): M, Lodestone Studded Leather Loop (4gp).
Howling Agony (UM pg.223): M, Needle & Dried Eyeball (2gp).
Hungry Pit (APG pg.228): F, Exquisite Miniature Shovel (10gp).
Identify: M, Goblet of Wine Stirred with an Owl’s Feather (15sp & 1 lb.).
Instant Summons: M, Sapphire (1000gp).
Iron Body: M, a Piece of Iron either from an Iron Golem (50gp), a Hero’s Armor (10gp), or a War Machine (2gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Legend Lore: M, Incense (250gp); & F, Four Pieces of Ivory (50gp each).
Lightning Arc (UM pg.227): M, Fur & 2 Glass Figurines (2gp).
Limited Wish: M, Diamond (1500gp).
Locate Weakness (UC pg.236): M, Pickled Predator’s Eye (2gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Mage’s Faithful Hound: M, a Bit of Bone, Thread, & a Tiny Silver Whistle (2gp).
Mage’s Magnificient Mansion: M, Miniature Ivory Door, a Piece of Polished Marble, & a Silver Spoon (15gp for all 3 items).
Mage’s Sword: F, Miniature Platinum Sword (250gp).
Magic Circle Against Evil, Good, Chaos, & Law: M, Powdered Silver Sprinkled in a 3 ft. Diameter Circle (10gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Magic Jar: F, Any Gem or Crystal (100gp).
Magic Mouth: M, Small Bit of Honeycomb & Jade Dust (10gp).
Malicious Spite (UM pg.228): M, Powdered Turquoise (150gp).
Miasmatic Form (ARG pg.161): M, Any Contact or Inhaled Poison (100gp).
Minor Creation & Major Creation: M, varies (c.f., CR pg.313).
Mnemonic Enhancer: M, String, Squid’s Ink, & Dragon’s Blood (50gp); F, Ivory Plaque (50gp & 1 lb.).
Monstrous Physique 1, 2, 3, & 4 (UM pg.229): M varies, but on average assume 5gp for “1,” 10gp for “2,” 20gp for “3,” & 40gp for “4.”
Moonstruck (APG pg.232): M, Powdered Moonstone (5gp).
Nap Sack (APG pg.233): M, Tiny Silk Pillow (100gp).
Nondetection: M, Diamond Dust (50gp). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be very ornate (at least 50gp value).
(Communal) Nondetection (UC pg.238): M, Diamond Dust (25gp per target). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be very ornate (at least 50gp value).
Orb of the Void (UM pg.230): M, Any Black Gem (50gp).
Permanency: M, varies (c.f., CR pg.318).
Planar Ally, Lesser & Greater: M, varies (c.f., CR pg.320).
Plant Shape 1, 2, & 3: M varies, but on average assume 10gp for “1,” 20gp for “2,” & 40gp for “3.” A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Polymorph & Greater Polymorph: M varies, but on average assume 25gp for Polymorph & 50gp for Greater Polymorph. A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be ornate (at least 25gp value).
Possess Object (UM pg.232): This spell essentially splices the spells Magic Jar, which has a 100gp focus component, & Animate Object, which has no material component at all (unless one counts the object animated). Therefore, this spell requires that the object possessed must have a value of at-least 50gp. If it does not, then the caster must consume 50gp’s-worth of Crushed Pearl (as a material component).
Programmed Image: M, Fleece & Jade Dust (25gp).
Project Image: M, Statuette (5gp).
Pup Shape (UC pg.240): M, Rag Doll (15sp).
Raise Animal Companion (UM pg.233): M, Diamond (1000gp).
Raise Dead: M, Diamond (5000gp).
Refuge: M, Prepared Object (1500gp).
Reincarnate: M, Oils (1000gp).
Repulsion: F, Pair of Canine Statuettes (50gp & 1 lb.). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be very ornate (at least 50gp value).
Rest Eternal (APG pg.238): M, Ashes & Vial of Holy Water (25gp).
Restoration, Lesser Restoration, & Greater Restoration: M, Diamond Dust (1000gp) for Restoration; & M, Diamond Dust (5000gp) for Greater Restoration.
Restore Eidolon (UM pg.235): M, Diamond Dust (1000gp).
Resurgent Transformation (APG pg.239): M, Pinch of Meteoric Iron (100gp).
Resurrection: M, Diamond (10,000gp).
(Temporary) Resurrection (UM pg.243): M, Diamond Dust (500gp).
(True) Resurrection: M, Diamond (25,000gp).
Sacred Bond (APG pg.240): F, Pair of Golden Bracelets (50gp each).
Sacred Space (ARG pg.89): M, Vial of Ambrosia (100gp).
Scare: M, Undead Creature’s Bone (2gp).
Scrying & Greater Scrying: F, Pool of Water & Silver Mirror (1000gp). In lieu of a silver mirror, a divine caster may utilize his holy symbol (divine focus), but it must be lavishly opulent (at least 500gp value).
Secret Chest: F, Miniature Chest (50gp) & Chest (5000gp, 2ʹ × 2ʹ × 3ʹ & 30 lbs.).
Secret Page: M, Powdered Herring Scales & Vial of Will-o’-Wisp Essence (50gp).
Sentry Skull (ARG pg.143): M, Onyx Gem (10gp).
Sepia Snake Sigil: M, Snake Scale & Powdered Amber (500gp).
Sequester: M, Gum Arabic & Basilisk Eyelash (50gp).
Shapechange: F, Jade Circlet (1500gp).
Shield of Law: F, Tiny Reliquary (500gp).
Shield Other: F, Pair of Platinum Rings (25gp each).
(Greater) Shout: F, Brass Horn (5gp & 3 lbs.) or Ivory Horn (100gp & 3 lbs.).
Simulacrum: M, Ice Sculpture of Target (10gp) & Powdered Rubies (500gp per Simulacrum’s HD).
(Lesser) Simulacrum (UM pg.238): M, Ice Sculpture of Target (10gp) & Powdered Rubies (50gp per Lesser Simulacrum’s HD).
Sleepwalk (APG pg.244): M, Belladonna Sprig (100gp each).
Soul Bind: F, Black Sapphire (1000gp per soul-bound’s HD).
Sound Burst: F, Any Musical Instrument (price varies, but on average assume 5gp & 3 lbs.).
Spell Turning: M, Small Silver Mirror (25gp & ½ lb.). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be ornate (at least 25gp value).
Spiked Pit (APG pg.246): F, Exquisite Miniature Shovel (10gp).
Spite (APG pg.246): M, Rare Inks (250gp).
Stoneskin: M, Granite & Diamond Dust (250gp). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be lavishly opulent (at least 500gp value).
(Communal) Stoneskin (UC pg.245): M, Granite & Diamond Dust (100gp per target). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be lavishly opulent (at least 500gp value).
Stumble Gap (APG pg.247): F, Exquisite Miniature Shovel (10gp).
Symbol of Death: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 10,000gp).
Symbol of Fear: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Healing (UM pg.241): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 500gp).
Symbol of Insanity: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 5000gp).
Symbol of Mirroring (UM pg.241): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 100gp).
Symbol of Pain: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Persuasion: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 5000gp).
Symbol of Revelation (UM pg.241): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Scrying (UM pg.241): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Sealing (UM pg.242): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 5000gp).
Symbol of Sleep: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Slowing (UM pg.242): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 1000gp).
Symbol of Striking (UC pg.245): M, Masterwork Melee Weapon (300gp).
Symbol of Stunning: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 5000gp).
Symbol of Strife (UM pg.242): M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 15,000gp).
Symbol of Weakness: M, Mercury, Phosphorus, Powdered Diamond, & Powdered Opal (all ingredients together cost 5000gp).
Sympathy: M, Honey Drop & Crushed Pearls (1500gp).
Telekinetic Assembly (UC pg.246): F, Siege Engine Miniature (10gp).
Telekinetic Sphere: M, Crystal Sphere & Pair of Small Magnets (10gp & ½ lb.). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Teleportation Circle: M, Amber Dust (1000gp).
Temporal Stasus: M, Powdered Diamond, Emerald, Ruby, & Sapphire Gems (all ingredients together cost 5000gp).
Threefold Aspect (APG pg.249): M, Silver Crescent (5gp).
Tongues: M, Miniature Model of the Tower of Babel (2gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost. A Bard requires no material components whatsoever to cast this spell.
Transformation: M, Potion of Bull’s Strength (300gp).
Transmogrify (APG pg.250): M, Flask of Quicksilver (1000gp).
Transmute Blood to Acid (UM pg.244): M, Wax Doll & Vial of Acid (10gp).
Trap the Soul: F, Any Gem (1000gp per soul-trapped’s HD).
Treasure Stitching (APG pg.250): M, Embroidered Cloth (100gp, 2 lbs., 10 ft.2 spread out, rolls down to 1 ft. × ½ ft. diameter).
True Seeing: M, Eye Ointment (250gp). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be lavishly opulent (at least 500gp value).
Unbreakable Construct (UM pg.244): M, Powdered Adamantine (100gp).
Undead Anatomy 1, 2, 3, & 4 (UM pg.244): M varies, but on average assume 5gp for “1,” 10gp for “2,” 20gp for “3,” & 40gp for “4.”
Undeath to Death: M, Diamond Powder (500gp). A divine caster may utilize this spell without incurring any consumable component cost; however, his holy symbol (divine focus) must be lavishly opulent (at least 500gp value).
Unholy Aura: F, Tiny Reliquary (500gp).
Universal Formula (APG pg.253): M, Vial of Quicksilver & Powdered Platinum (100gp).
Unwilling Shield (APG pg.253): M, Ruby Dust (250gp).
Vermin Shape 1 & 2 (UM pg.246): M varies, but on average assume 2gp.
Wall of Iron: M, Small Iron Sheet & Gold Dust (50gp & ½ lb.).
Wall of Suppression (APG pg.255): M, Powdered Adamantine (1000gp).
Wandering Star Motes (APG pg.255): M, Sprinkle of Flashpowder (25gp).
Wind Wall: M, Tiny Fan & Exotic Feather (2gp). A divine caster in possession of his holy symbol may utilize this spell without incurring any consumable component cost.
Wreath of Blades (UC pg.249): F, Four Mithral Daggers (2000gp).


Bump.


Interesting. Makes the game a little bit more in depth. I may or may not implement it, because I remember utilizing monster parts when I was a kid for some reason.


This is a great list, I'm definitely saving a copy. I like keeping the flavor of components of negligible cost, so I've turned them into material foci (required to cast the spell, but not consumed). I like spellcaster's being required to carry lots of strange items, losing access to spells they don't have items for, and being required to quest for certain rare items. Of course, I'm also using homemade item cards, so that makes it easier to keep track of what a spellcaster has.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Spell Material Components All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules