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The adventure would have to be in or near a village or a larger settlement. I would have access to the extract for the rest of the day till midnight I presume. Drink the extract of alchemical allocation then a potion that is more expensive than 80 gold and walk into the dungeon.
Is there any other limit on this? If I have my PFS guide correct, we have access to buy spells at legal sources. The rules if I remember, first to third level spells in a village or larger settlement to purchase spells cast by a caster.
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I don't think the current PFS rules cover alchemist infusions, and honestly, given that those things actually don't expire at midnight, so if you died in there without drinking it, that alchemist could never prepare anything in that 2nd level slot ever again, the alchemist would have to be crazy to let you walk off with it.
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I don't think the current PFS rules cover alchemist infusions, and honestly, given that those things actually don't expire at midnight, so if you died in there without drinking it, that alchemist could never prepare anything in that 2nd level slot ever again, the alchemist would have to be crazy to let you walk off with it.
Even if that is the case, I would have to drink the extract in front of him; then, drink the potion. Provided the adventure literally, is in town.
I thought the extract lasted for a day (thinking till midnight); then, the slot would be available the next day, no matter what. My reasoning is that the extract is destroyed, rendered useless, or no longer an extract the next day, just chemicals, not magical. Therefore, it will be available to him and the Alchemist gets his slot back.
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Theres no rules for doing it so you can't.
It is research after all. That is why I am asking. No wands, potions, scroll or staffs made out of extracts. Hmmm
As for the Alchemist’s extract not being a spell, you can buy alchemical items, why not an Alchemist’s or Investigator’s extracts.
Can’t you buy spell like abilities? They are not spells. Being magical, they are treated as the spell name with the spells game rules.
Are not extracts magical? Not spells but are treated as the spell name with the spells game rules.
The rules don’t say you can’t buy extracts, I’m trying to get out of the box of you can’t buy this or that because it doesn’t fit the description of a spell or Alchemical item.
SCPRedMage
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As for the Alchemist’s extract not being a spell, you can buy alchemical items, why not an Alchemist’s or Investigator’s extracts.
Because they aren't listed as purchasable goods anywhere; even spellcasting services are listed in the Core Rulebook's equipment chapter, which is why we can pay for that.
When something like this isn't directly covered in the rules, allowing it is a house rule, which aren't allowed in an organized play campaign.
| thejeff |
If you adventure with an alchemist, you can always buy some preserving flasks for the next scenario. Granted they aren't cheap (same price as a pearl of power) but there are probably still a couple of people wandering around with extracts of shield in flasks from meeting me at conventions.
I don't think you can do that. You pretty much can't buy anything from other players, can you?
You can copy spells, but you can't pay for it.
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Belafon wrote:If you adventure with an alchemist, you can always buy some preserving flasks for the next scenario. Granted they aren't cheap (same price as a pearl of power) but there are probably still a couple of people wandering around with extracts of shield in flasks from meeting me at conventions.I don't think you can do that. You pretty much can't buy anything from other players, can you?
You can copy spells, but you can't pay for it.
It's not bought from the player. You buy the preserving flask from Ye Olde Magic Shoppe. Then the PC alchemist pours an infused extract into it. The PC doesn't charge anything. Just like getting a PC to cast something in your spell storing weapon or armor.
Though believe me - if he could my selfish pig of an alchemist would charge. Double.
| SteelDraco |
It's not bought from the player. You buy the preserving flask from Ye Olde Magic Shoppe. Then the PC alchemist pours an infused extract into it. The PC doesn't charge anything. Just like getting a PC to cast something in your spell storing weapon or armor.
Though believe me - if he could my selfish pig of an alchemist would charge. Double.
I'm not sure you can carry stuff between scenarios like that. At the very least, the GM would have to annotate it on the chronicle sheet. I believe, however, that there's a very specific and short list of spells and effects that can carry between scenarios.
Why not just buy a potion of an alchemist's extract? You'd have to have the resource for the extract, but since there's no level benefit to Alchemical Allocation, it shouldn't be a big deal. It'd be what, CL 4 x SL 2 x 50gp = 400gp?
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I'm not sure you can carry stuff between scenarios like that. At the very least, the GM would have to annotate it on the chronicle sheet. I believe, however, that there's a very specific and short list of spells and effects that can carry between scenarios.
Hmmm. You may be right. I could have sworn at one time Mike said it was OK to cast a spell into another character's item and annotate it but I just double-checked in FAQ and it says:
PCs may fill one another's spell-storing items, but if such spells are not cast during the same adventure, they are lost and are not recorded on Chronicle sheets for future use.
Why not just buy a potion of an alchemist's extract? You'd have to have the resource for the extract, but since there's no level benefit to Alchemical Allocation, it shouldn't be a big deal. It'd be what, CL 4 x SL 2 x 50gp = 400gp?
Alchemical allocation is a personal range spell. (Can't be made into a potion.)
Edit: OK, tracked down the original thread and re-read the FAQ. There was some confusion (including on my part) and a couple of revisions to the FAQ. NPC cast spells in storing items carry over but not PC cast spells (unless you are the one who cast it). So preserving flasks only have a use (for non-alchemists) during scenarios you adventure with an alchemist PC who has the infusion discovery. My bad.