Skills and Abilities


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Scarab Sages

We do know the abilities that are being chose: Str, Dex, Con, Int, Wis and Cha.

But do we have any clue/list on what Skills and the relations of those abilities we will have?

Str (Capacity)/Int(Craft) for Commoners/Specialists?
Cha/Wis for Autocrats?

Goblin Squad Member

I have heard them say Str will not directly affect encumbrance rating a few mpnths ago. In the recent podcast Lee mentioned that Commoners will have the highest encumbrance threshhold of any class; seems like a good class ability for them.

From longer ago (but no changes announced in the meantime) our attributes will do something like start at 10, go through racial changes at creation, then each skill you train will raise a relevant attribute a small amount. So if you need to get to 15 Str to meet a pre-req for a skill you want, training a bunch of other Str-connected skills will bump it up fraction by fraction.

The main attribute for ACE characters I would guess:

Aristocrat - Charisma
Commoner - Strength (possibly Constitution)
Expert - Shoot I want to say Intelligence but blascksmiths are all into Str, but a potion maker doesn't need Str.

Could we see different primary attributes for different specializations within the Commoner and Expert roles?

Scarab Sages

And do we have any clue of what skills will be in game?
What kind of Craft/Professions/Weapons?

Goblin Squad Member

Not yet, Kemedo.

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