| IthinkIbrokeit |
So, I revised the feat trees based around combat expertise and bodyguard to be a little more dynamic and fun and to actually something that I think people might use. I gave them all unused feat names so that they are just new feats even though I think they would effectively replace those trees. I am just looking for thoughts on if these feats are interesting, or terrible or too good.
Defensive Expertise
Requirements: Str 13
Perquisites: None
Description: While wielding a one-handed weapon or shield. You may take a -1 penalty to hit to gain a +2 bonus to AC until the begging of your next turn. The penalty to hit increases by -1 and the ac bonus increases by +2 for every 4 points of base attack bonus that you have
Threatening Stance
Requirements: None
Perquisites: Defensive Expertise
Description: While using defensive expertise you gain 1 extra attack of opportunity plus an additional attack of opportunity for every 4 points of base attack bonus that you have. Additionally, whenever a foe that you threaten attacks an ally he provokes an attack of opportunity from you. Multiple attacks from a single enemy against a single ally provoke only a single attack of opportunity.
Punishing Counterblows
Requirements: None
Perquisites: Threatening Stance
Description: While using defensive expertise you gain a damage bonus to your attacks equal to the armor bonus gained from Defensive Expertise.
Impregnable Defense
Requirements: None
Perquisites: Punishing Counterblows
Description: While using defensive expertise you gain a +2 bonus to AC and +1 bonus to reflex saves for each successful reflex save you make and each attack that misses you. This bonus to AC lasts until the end of your next turn.
Warding Defender
Requirements: None
Perquisites: None
Description: As a swift action while using a shield you may reduce your armor class by 2 to increase the AC of an ally within 10 ft. by 2. For every 4 points of base attack bonus that you have you may give an additional 2 points of AC to that ally.
Step In
Requirements: none
Perquisites: Warding Defender
Description: If the target of your Warding Defender is struck is struck in combat you may redirect the damage to yourself.
Receive the Blow
Requirements: none
Perquisites: Step In
Description: When the target of your Warding Defender is attacked you may let them use your armor class, reflex save, or fortitude save instead of their own.