Areas in Golarion that change hands often?


Lost Omens Campaign Setting General Discussion

Silver Crusade

Hi all,

While I'm still relatively new to PF, as my attempts to get an AP group off the ground are still in the herding cats stages, I'm looking to vent some of those gaming impulses elsewhere.

Inspired by a post somewhere, I was thinking about building a dungeon that's changed hands a number of times, being repurposed, expanded, etc. by each occupant. For example, the human military outpost is abandoned and taken over by orcs. They're driven out by a wizard, who uses it for magical experiments, before dying, after which an order of monks moves in.

My knowledge of Golarion is fairly limited, however, so I was hoping you kind people could point out some interesting areas of the world for that sort of thing. The extremely long history of Golarion, and unusual stability of many of its countries, can be problematic for that. The heart of Taldor has been the heart of Taldor for a long time.

Some of the obvious areas to me would be the Mana Wastes, the River Kingdoms, and perhaps the borders of the Worldwound. Other former warzones seemed promising, like the Taldor-Qadira border, and especially northern Garund, pertaining to the oath wars.

Would any of you have recommendations for areas to explore (and potentially the relevant books to consider purchasing to learn more)?

Liberty's Edge

Well, since you bring up Orcs...the borders of the Hold of Belkzen move pretty regularly, due to the constant warring and all. The Nirmathas/Molthuse border (and indeed areas within each) are also good candidates.

The wild areas of places that aren't really countries, just regions such as Varisia or the Mana Wastes could also easily have this sort of thing happen, as could the Land of the Mammoth Lords, the Sodden Lands, or the Mwangi Expanse, for more or less the same reasons.

Numeria and Galt, while they have governments, also have a weak enough hold that this stuff would make sense, as does Katapesh in many ways (the entire interior has huge numbers of wilderness and Gnolls), as might Sargava.

And that's all on top of the stuff you list. In short, I'd say places where this could happen outnumber places it couldn't. Taldor and other long-lasting and stable empires are very much the exception, not the rule.

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