Using Faction rules in RotRL


Rise of the Runelords


I am considering having an NPC invite the characters in my campaign to join the Pathfinder Society. It seems like a reasonable thing for this AP in particular since there are a lot of Thassilonian ruins in the AP.

Do you guys think that this will imbalance the campaign? It seems like faction rules give players a bunch of extra advantages without much cost. On the other hand, being members of the society gives me a bit more leverage if the party wanders off story.

Peet


No opinions, anyone? I am mainly talking about your ability to use prestige points to get free stuff.

Peet

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