...And you get transfered into a fantasy world. And wake up in an abandoned house.


Gamer Life General Discussion

Sovereign Court

I'm thinking to start my next game like this. Using my players as starting characters.
Also, probably gonna mix d20 modern rules with PF. Becaus they are going to start as one of the six available classes, and can then multiclass into something from PF or keep playing their classes. Modern will, of course, be modified to fit Pathfinder.

Unless someone bothered to convert Modern to PF ruleset already?


I did something like this in 3.0. Although I used the "VR system that pulls you into the fantasy game" intro. Just to avoid having a bland, all human party, I had the transition change them into the race and class of the characters they made. Sadly the campaign didn't last long, only a couple sessions.

Although using a "the character is you" approach led to my longest game ever, spanning years, in another system. It can be a fun way to introduce new players to role-playing. Some new players have no idea what to say when you ask "what does your character do?", but most can answer "what would you do?".


I'm not interested in being me.

Sovereign Court

This can tread on egos in a very difficult way.

I would have them make modern characters and transfer, not be themselves.

Also, you could use the Super Genius Games 'modern' classes which have a cool, pulp feel and are designed for Pathfinder.


I think it will work just fine as long as modern firearms from d20 modern are not added. Trying to have a DnD feel to the system while having powerful fully-automatic firearms just didn't work, but I did really like their concept with the classes. With a bit more "buffing" like the 3.0 classes got I think it can be great.

Silver Crusade

I have to agree with Geraint on this. Doing this back in 2nd edition I saw some very nasty arguments pop up over Intelligence and Charisma. Hurt feelings killed that game very quickly, and I still see some of those disagreements over 15 years later.

Pathfinder of course has ability score buy with points, or the array. If I were to try that again, I would definitely use that and have the players build them as best able within those limits.

One funny side to it though, one of my friends after that game started keeping A LOT of odds and ends in the trunk of his car, just in case we ever did a game like that again. This included bolt cutters, a sledgehammer, a sword (a crappy fake sword, but a sword), a battery pack, etc.

Liberty's Edge

We've done this a few times with Palladium Rifts. It's fun. Never any problems whatsoever.

Just let whoever say how smart they are and don't worry too much about it.

Shoot; everybody went in the army to get skills in case they ever made another character.


Well I had more fun with this in d20 than Rifts. Being me in Rifts was a lot of running for my life from very dangerous enemies and hoping someone bigger got the bad guys attention.

The d20 game was more like wandering from universe to universe and we weren't as bound by classes. I had a WWII era German submachine gun and a handful of spells by the time the campaign went on permanent vacation. Fun stuff. Good luck with it.


This sounds like a lot of fun. I might try this sometime.

Heathansson wrote:
Shoot; everybody went in the army to get skills in case they ever made another character.

I... wow. I'm trying to imagine this. I'm picturing a bunch of soldiers sitting out in the field of some country somewhere talking around a fire or something. I keep getting to the part where someone says "I joined up so that the next time I play a fantasy game where my character is based on my real life self, I'd have a character who could survive" and just can't imagine what the response to that would be.


I've played in a game where we were modern human characters ending up in a fantasy world. It was pretty good. We discovered the universe was kind of like the 'Long Earth' (excellent book) where there were many parallel earths 'up' and 'down' from baseline earth. 'Down' led to more and more magical worlds, until things got incomprehensible and Lovecraftian. 'Up' led to less magical worlds, which modern day earth was already far into. We never got to check it out, but I think further in that direction led to worlds where even chemical interactions could not occur and life could not exist.

Dark Archive

Hama wrote:

I'm thinking to start my next game like this. Using my players as starting characters.

Also, probably gonna mix d20 modern rules with PF. Becaus they are going to start as one of the six available classes, and can then multiclass into something from PF or keep playing their classes. Modern will, of course, be modified to fit Pathfinder.

Unless someone bothered to convert Modern to PF ruleset already?

A quick search here at Paizo found Modern Adventures. It doesn't have any reviews yet.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

As long as the house doesn't have a "maze of twisty passages, all alike" in the basement and the PCs don't get eaten by a grue if they're in the dark without a light source...

[/Zork]

(I couldn't resist)

Scarab Sages

We did this with Gurps once. It worked ok, but it's easier to run a modern/fantasy game with Gurps than d20.


1 person marked this as a favorite.

>LOOK

West of House

You are standing in a yard west of a house. A path leads WEST. There is a mailbox here.

>OPEN MAILBOX

The mailbox is empty

>NORTH

North of House

You are standing in a front yard north of a house. The door to the house is closed. A road leads NORTH.

>SOUTH

The door is locked.

>BASH OPEN DOOR

I don't know the word "BASH".

>SMASH DOOR

I don't know the word "SMASH".

>BREAK DOOR

How do you want to try to break the door? (Example: "WITH FIST")

>WITH HEAD

I don't understand-- I don't see a verb there.

>BREAK DOOR WITH HEAD

You run into the door head first to try to break it down. While the door is made of sturdy oak planks, your head is not. You taste blood and feel a terrible headache just before you lose consciousness.

***YOU HAVE DIED***

Your score is 0/750.
Your rank is Sorry Excuse For An Adventurer.

Do you want to try again?

>N

Good-bye!


2 people marked this as a favorite.

At least you didn't get eaten by a Grue.

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