| Aziraya |
So I was fiddling around with some stuff, and I was wondering how I should go about making a Thunder and Fang character (wielding them in the traditional sense of the feat). I've decided I wanted to start as a human Aegis so I can have Powerful Build to start, since bigger weapons and the summoning of armor onto myself appeals to me. I've made it a point to myself that I will NOT take the Expansion or Extra Arms customizations for the armor as that just seems too cheesy/munchkin-ey. However, I'm not sure how I want to multi-class this to get the best starting stats whether it be Ranger or Psychic Warrior. Assume a 20 point-buy.
If I multiclass into Ranger I get TWF as a free feat at character level 3.
Level 1: Aegis
- Weapon Focus: Earth Breaker
- Weapon Focus: Klar
Level 2: Ranger
Level 3: Ranger
- Two Weapon Fighting
- Thunder and Fang
Pros:
Don't need to pump Dex so high, meaning more Int.
Lovely widening of skills and skill ranks.
Cons:
Doesn't synergize too well with Aegis if staying at that level.
Dead level at 2.
If I multiclass into Psychic Warrior I get some more psionic utility and I get extra combat feats, much like a Warrior would.
Level 1: Aegis
- Weapon Focus: Earth Breaker
- Weapon Focus: Klar
Level 2: Psychic Warrior
- Two Weapon Fighting
Level 3: Psychic Warrior OR Aegis
- Thunder and Fang
- Possibly something else
Pros:
Synergizes with Aegis in regards to PP, and opens up ability to cast low level (but really useful) spells.
Could possibly take 3 levels in Psychic Warrior to get the path bonus.
No dead level.
Cons:
I have to pump Dex as well (although the extra AC might not be bad) and a little Wis, meaning a neglected Int stat.
So this is where I'm stuck at. Should I go Ranger or Psychic Warrior? If Psychic Warrior should I only plunk down one level, three levels or four to get the path bonuses/2nd level spells? If taking 3+ levels in Psychic Warrior, which path should I take?
Michael Sayre
|
What does the rest of your party composition look like? How well do you think you could make up for those skills via psionic powers?
I, personally, would probably consider going PsyWar over Ranger, though I have to admit that some of that is for thematic reasons.
If you're going to take the plunge anyways, I'd consider going three levels of PsyWar and grabbing the Dervish path for the bonus to attack rolls while fighting T&F style. Alternatively, the Interceptor path is a really good way to go for a multi-classed Aegis/PsyWar.
| Aziraya |
What does the rest of your party composition look like? How well do you think you could make up for those skills via psionic powers?
This is just a bit of theorycrafting. I actually left my old group behind due to inter-personal conflicts and have only played a couple sessions with this new group (we're actually all pretty green). I don't know about what our party composition might be later down the road in a new campaign.
The Psychic Warrior definitely looks tempting since it means I can conjure that massive armor and get the dex penalty lowered through some of the customizations to make a pretty gnarly defensive character that can also dish out the damage. If I go Ranger though I'm limited to pretty much only the medium armor form since I lose any of those extra Ranger feats if I wear Heavy Armor.
Michael Sayre
|
This is just a bit of theorycrafting. I actually left my old group behind due to inter-personal conflicts and have only played a couple sessions with this new group (we're actually all pretty green). I don't know about what our party composition might be later down the road in a new campaign.
The Psychic Warrior definitely looks tempting since it means I can conjure that massive armor and get the dex penalty lowered through some of the customizations to make a pretty gnarly defensive character that can also dish out the damage. If I go Ranger though I'm limited to pretty much only the medium armor form since I lose any of those extra Ranger feats if I wear Heavy Armor.
Yeah, I think PsyWar is the way to go. Grab Dervish if you want to focus on hitting things and getting a little extra mobility when you need it, or Interceptor if you want to take advantage of your brute AC and play tank.