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Clarification: Book 4 part 1

Mark_Twain007 |

None of my players should read this
For example they might see some giants attacking the two knights brewery, and some of my players who enjoy their drink might head there, or they will see Amekio standing in top of the rusty dragon fighting off a giant, and head to her. After that they could roll again, and if they had fought to help Amekio, they would see the brewery heavily damaged, and try to go save what is left of it, or see that the general store is being smashed and hear the scream of the owners daughter, which one of my players is involved with. The fights and damage to building will depend on the number of rounds they spend at each fight. Amekio could also then be sent to do something after her bar is safe, like save the lives of the store owner and his daughter, but ignore trying to save the store, or go help defend the mayor, stuff like that.
This will all then have consequences on what they can do and what Sandpoint is like after the attack.

Matthew Bellizzi |

I scaned the sandpoint map. Then over laid a grid scaled to 30' ontop of that then I used posterazor a java app to print out a 3 x9 letter sized sheet. i then labeled t pins with all of the combatants names. I put the big map on an easel and drew on a battle mat for the actual battles. It worked very well. Just an idea I thought I'd share