| Leliel the 12th |
Anyway, rather recently a web series by the name of [url=http://parahumans.wordpress.com/table-of-contents/]Worm[/worm] finished, and man oh man, was it a ride. Imagine what would happen if ''Breaking Bad'' had superheroes in it. Heavy stuff, very dark-but also really awesome.
Anyway, the characters are an entertaining and complex lot, and there's lots of them-and more importantly, since there's no inherent link to the modern setting of the web novel, I can see them being part of a high fantasy setting like Golarion.
So, any ideas on their classes in Pathfinder terms, and alignments?
Since there's a lot of stuff there, here's the summary version of the main characters.
The Undersiders: Our protagonists, and despite being supervillains and proud (mostly), our heroes too (mostly). A gang of five (later six) teenaged parahumans, the supers of the Wormverse. They are:
Skitter, aka Taylor Hebert: The main protagonist of the web novel, Taylor (the name the author favors with her) is a failed superhero (through no great fault of her own-she developed mutual dislike with Armsmaster, an important local hero due to his lack of social skills and ego, then she discovered that a rather psychotic bully is one of the more famous "heroes") with the power to mind control bugs (defined as "any arthropod, and most simple life such as worms"). While well-intentioned and kindhearted, she's an extremely ruthless combatant and master of the dirty trick (a favorite of hers is getting her bugs to suffocate an enemy to unconsciousness by force-feeding themselves, and she disables a regenerator for him to be jailed by cutting out his eyes to blind him for a month). Frankly, I'm interested to see what alignment the board thinks she is, given her complete lack of any major selfish impulses like greed or pride and strong virtues like humility and ability to regret, but, again, cutting out eyes to make sure someone was arrested.
Grue, aka Brian Laborn: The ostensible leader of the team, though Taylor's smarter and more infamous. Grue is umbrakinetic (darkness manipulator), whose "cloud" muffles everything, including electrical impulses and sound (though he really doesn't use it to its full potential). He's about the least bad guy on the team, mainly going into crime because he needs to support himself and his sister.
Tattletale, aka Lisa Wilbourn: Taylor's recruiter, Tt's power is essentially super-Sherlock, jacking up her inductive and deductive reasoning abilities to the point where she's functionally a telepath (although the only true telepath in the setting, the Simurgh, is more akin to a Great Old One than a true person in her own right). Naturally, this means she can't fight like the other team members can, meaning she has to rely on emotional manipulation and blackmail to survive when things get rough. Despite that, she's actually a really sweet person to her friends, and pretty gregarious all around.
B***, aka Hellhound, aka Rachel Lindt: Before you ask-B*** is the cape name Rachel chose for herself, Hellhound is what polite enemies call her although she finds that annoying (and I will refer to that name from now on to satisfy the censor). Hellhound's power is the ability to mutate her dogs, creating organic power armor from their flesh to turn them into walking, biting tanks. Hellhound is extremely socially malajusted, both because of her past and because her powers make her think like a dog, which of course means she can't read human expressions well at all. Thus, she's a bit on the hostile side, and if you hurt a dog in any way around her, just run.
Regent, aka Alec: The team jerk. Regent's power is the ability to control bodies like a puppeteer, and if he has enough time can seize utter control of a person's body and essentially mentally possess it. Regent is, bluntly, a high-functioning sociopath due to his father, the supervillain Heartbreaker, having become emotionally dead inside to retain some degree of his sanity in the face of Heartbreaker's emotion control. He is capable of friendship and loyalty, though.
Imp, aka Aisha Laborn: Grue's sister, and the recruit who shows up later in the series. Imp's power allows her to remove memory of her existence or presence from other people's heads, like a cute girl version of the Silence from Doctor Who. Same motive as her brother, only much ruder about it.
| Leliel the 12th |
For me, the Undersiders seem like a Lawful Evil organization-they're honorable and beneficial to their territory, but when it comes to their actions, they're extremely ruthless and frequently cruel. Skitter not the least among them, though I think of her as a druid, so NE with Lawful tendencies.
This is more along the lines of Asmodeus' evil however-they're ruthless because as far as they're concerned, and the world seems to confirm their suspicions, ruthlessness and domination are the only way to save it. Really, their worst aspect is working for Coil, who is the kind of person who'd be excommunicated from Asmodeus' clergy because he was too vile for their tastes (seriously, he kidnaps and drugs a fourteen-year-old girl into nigh-catatonia and overpowering addiction because he finds her abilities as a seer useful, and he wants her abilities all to himself).
And frankly, I'd rather take Coil over the Slaughterhouse 9. The qlippoth are a little nervous around the Slaughterhouse 9.