| Furlag |
HELLO THERE! ^^, i know this subject was extremely revised by the community but it's hard to let it go you know ^^U.
With a friend, we where working on a few homebrews for the titan mauler ... mostly coz i'm playing one (a kobold to be precize ^^U)
Our main complain with the archetype is the jotungrip, an as i read in several other post (even in diferent sites), i wasn't the only one who thought that this ability seems to have no synergy with the rest of the class, and the massive weapon, in one hand a very cool concept, but ... after you start to check the rules is quite ineffective
- So my friend and i had an idea and i would love to share it so i can make a proper and balance for this archetype
before saying anything, i know, kobolds are probably the WORST race for a barbarian, but belive me i'm having lot of fun with it, more, since my dm give me an extra boost for the strengh
enough of introductions here is my two cents:
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Jotungrip:
At 2nd level, While raging a titan mauler may choose to wield a two-handed melee weapon in one hand. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like.
This ability replaces uncanny dodge.
Massive Weapons (Ex)
At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted or crafted from her titanic foes. The attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of -2 when wielding weapons four size categories larger).
At level 6 , while is raging, the titan mauler consider the weapon of one size category larger than him as appropriate for his size
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- The main idea is that not only that the titan mauler can use the weapons of one size category larger than him without major problems and in that way, it can synergize well with jotungrip (both while raging in order to keep some control), but also, to keep the mechanic for the archetype simple and close to the original as possible. I read alot of other post with possible fixes for the archetype, but they were... at least for me, this is a very personal opinion... quite complicated and in some cases, hard to follow
- Another idea that we had was, in case that this might seems over powered, that the use of both ability together consume an extra round of rage but seems to much may be at later levels with the titanic rage that already do that
any suggestion are more than welcomed, and thanks for reading! ^^