Practiced Warrior Feat?


Homebrew and House Rules


Not sure if something like this already exists, but what about a feat that allows you to maintain your full BAB for four levels of multiclassing? Prereq could be BAB+1.

Feat description: As a skilled combatant, you've continued your strict martial training while exploring other options.

For every level of barbarian, fighter, paladin, or ranger that you possess, you can swap out the base attack bonus from another class you possess and replace it with a +1, up to a maximum of 4 levels.

This allows a full BAB class to multiclass to a limited degree without losing their good attack rating.

So a Fighter 3 / Wizard 3 would normally have a BAB of +4 (3 from fighter, 1 from Wizard), this feat would give them a +6. It seems that multiclassing like this is not very effective, so I'm thinking the feat would make it a bit more attractive without unbalancing things.

A Fighter 10 / Wizard 10 would normally have a BAB of +15, with this feat they'd have a BAB of +17

Thoughts?


Wouldnt this mean the fighter 10/Wizard 10 has a bab of 19? not 17? If you can replace the 0 BAB increase 4 times?


Kolokotroni wrote:
Wouldnt this mean the fighter 10/Wizard 10 has a bab of 19? not 17? If you can replace the 0 BAB increase 4 times?

Maybe I didn't word it properly. I'm imagining first four levels of the non-full BAB class(es) would all be considered full BAB, then after that it advances at the normal level.

I think 19 BAB would be too good. If your way of doing it makes more sense to players (you can pick and choose which levels to replace the BAB), then I'd reduce the benefit to a maximum of 2 swaps, so that the effect is still 17 BAB at 20. That feels more balanced to me.


Its fine, I just wanted to understand what you were going for. I assumed it would work like practiced spellcaster, obviously you intended something different.

In terms of the concept itself I dont think feats specifically designed around multiclassing are a good fit for pathfinder. I also think the feat is sort of wonk since it is really only purposeful when combining a full bab class with one of 3 half bab classes (witch, wizard, or sorceror). A 3/4 bab class multiclass would get limited benefit from this (only +1 BAB).

I dont think its unbalanced, I just dont understand the point. We already have the magus, and the eldritch knight, or the dragon disciple to essentially do this, and it doesnt do anything for the scaling class features that are the biggest downside of multiclassing in pathfinder. So whats the point? +2 to hit and cmb/cmd? I mean its more powerful then weapon focus or whatever, in my view it doesnt really 'fix' the problem of multiclassing classes that focus on different areas (martial vs magical).


It could be used for rogue.

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