| dreaminggod |
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First off, this isn't totally original work. My initial searches brought up salvageable material from the early 2000's, and a class from Dralnu from GiTP forums. However, I've changed a lot around on the class, and made it more distinct from the monk. I am currently using both in a PbP campaign I am running as a Mythic game. So far, I've adjusted the race to be powerful, but so is everyone else's. Anyone care to critique how balanced the class is? Thanks.
Class: Mystic Warrior
Saiyan Racial Traits
+4 Strength, +4 Constitution, +2 Wisdom, -2 Charisma; Saiyans are a hardy and attuned race, but aren't exactly known for being the most affable people.
Natural Ki: Saiyans begin with a bonus of 1 Ki that may be spent in addition to any limits imposed by any class they may take. This bonus increases to 2 bonus Ki at 6th level, and by one additional point every 6 levels thereafter.
Low-light Vision: Saiyans can see twice as far in poor lighting than humans can.
Power Adaptation (Ex): Saiyans are very hard to kill, and only gain more power if they survive what would normally be a fatal attack. When a Saiyan is reduced below 0 hit points, once he or she recovers, he or she gains 100 experience points for each point below 0 he or she went; if the added experience points give him or her enough to gain a level, he or she gains that level immediately. For example, if a Saiyan is reduced to -9 hit points and then healed with a Heal spell, the Saiyan immediately gains 900 experience points. If the Saiyan had 104,600 experience points before, he now has 105,500 experience points and gains a level.
Mighty Fists: Saiyan gain the Unarmed Strike feat at level 1, and have a +1 bonus when using unarmed attacks.
Tail Weakness: By grabbing the tail of a Saiyan, you can stun him or her. This condition lasts as long as the tail is tightly held. Whenever a Saiyan's tail is removed, he or she must succeed at a Fortitude save (DC 30) or be stunned for a number of rounds equal to the amount the save was missed by, double that number if a natural "1" is rolled. The tail has a 1 in 6 chance of growing back in 1d12 months. Upon losing his or her tail, a Saiyan takes 2 points of Strength and Constitution drain.
Oozaru Form (Su): In the light of a full moon, Saiyans revert to a primordial state in the form of a large ape. In this form, the Saiyan is in a constant state of rage, and will destroy anything and everything around it. A Saiyan must have his or her tail to transform. When the light of the full moon is gone, the Oozaru will change back into its normal Saiyan form. Removing the tail of the Oozaru also causes the Saiyan to change back to his or her normal form. A Saiyan in Oozaru form receives maximum hit points per hit die upon transforming.
Favored Class: Mystic Warrior, Barbarian, Monk, Fighter.