| Gnomezrule |
So its Monday . . . a day of evil . . .
. . . this got me thinking about my campaign.
The new ship's captain handed the new bosun both Pluggs Cat and Scourges whip. Plugg is now dead but how often does that end an NPC's shadow over a campaign.
Option 1:
Pluggs spirit resides in the cat o 9 tails and will manifest itself as a haunt.
Option 2:
Plugg's spirit resides in the cat and manifests itself as a weapon with an ego.
Option 3:
Plugg's spirit cursed the cat and it inflicts shared wounds on both the wielder and recipient.
Help me reward my players with more reasons to panic.
| medlii |
Ooh, I like it! Plugg is such a jerk, his spirit would definitely hang around to haunt/ curse his cat.
If you are going for a cursed weapon, I humbly suggest that the cursed cat has the following abilities:
1) The cursed cat gives any wielder proficiency with the whip. The cursed cat also grants +2 to intimidate checks. The wielder must draw blood with the cursed cat at least once per day for these effects to function.
2) Weapon causes the wielderr to lose their hair over 1d6 days (Plugg was bald)
3) If one of the PCs (or perhaps the PC who killed Plugg) picks up the cat, it animates and attacks them, like the broom of animated attack. Or perhaps it becomes a vicious weapon, or the damage is split equally between the wielder and recipient.
As for a haunt: Whenever the wielder of the haunted cat knocks someone unconscious, they have a chance to be possessed by Plugg's spirit. DC 17 Will Save or they begin to attack the PC who killed Plugg, or the PC who Plugg hated the most.