Anyone know of a good random encounter table generator?


Homebrew and House Rules

Shadow Lodge

basically the topic line says it all but does anyone know of an easy to use program that allows someone to plug in their list of creatures and have the program sort and order them based on CR into a nice table like those in the back of bestiary 1? Any help would be greatly appreciated.


A spreadsheet program? Maybe I'm not getting what you're after here.


Try HERE or HERE. Also a list of them are HERE

-- david

Shadow Lodge

Distant Scholar wrote:
A spreadsheet program? Maybe I'm not getting what you're after here.

I'm looking for a program that I could feed a list of creatures into and would create a random encounter table like those in the back of the first bestiary or those found in paizo's aps.

Shadow Lodge

Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.


doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

Shadow Lodge

Gulrokkius wrote:
doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

That's not pulling up either. I'm a little surprised at how difficult it has been thus far to find a program that lets me generate a random encounter table lol.


Im not trying to be difficult but why not list your creatures on a number of lines equal to a typical die roll type and go with that?


doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

That's not pulling up either. I'm a little surprised at how difficult it has been thus far to find a program that lets me generate a random encounter table lol.

Try donjon.bin.sh/ in search bar. That should do it. It takes me right to it on my ipad. Not sure what to suggest if that doesnt work/help. :s. i do see some people saying its not working - but i was just on it and it seems fine. Was randomizing my brains out. Fun times.

Shadow Lodge

rgrove0172 wrote:
Im not trying to be difficult but why not list your creatures on a number of lines equal to a typical die roll type and go with that?

Cause I can be messy, disorganized, and procrastinate when it comes to building these kinds of things and having something where I can punch in all the creatures I want the party to have the chance to run into and have it spit out a clean list of those creatures organized by CR is something that really helps cut back on excess organization time and stress and help prevent me from losing it. Also giving me something that can generate such a model helps me figure out what I need in game terms and design accordingly (i.e. do I want multiple small lists with smaller ranges of CRs, a bigger one with greater range, do I want to have multiple ones that link up at various points, how much do I like to use unique encounters, etc.).

As an example I think right now the list of creatures I have as random encounter bait is probably about 60+ and I don't want to sit down and build out tables on top of planning and organizing the other aspects of my game so having a program that I can just put all those into and then have it sort them by CR and assign a % chance to would make this a lot easier and give me something to fiddle with quickly to get my numbers where I want them.

Also it's cool, I don't think you're being difficult and I'm fine to explain my reasoning.

Shadow Lodge

Gulrokkius wrote:
doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

That's not pulling up either. I'm a little surprised at how difficult it has been thus far to find a program that lets me generate a random encounter table lol.
Try donjon.bin.sh/ in search bar. That should do it. It takes me right to it on my ipad. Not sure what to suggest if that doesnt work/help. :s. i do see some people saying its not working - but i was just on it and it seems fine. Was randomizing my brains out. Fun times.

Cool one but does this allow me to give it lists of creatures and then have it randomize it?

In essence I'm looking for something that I can give a list of creatures to and it will create a nice table for them.


Oops, sorry. I must not have had my coffee yet. I completely missed that it was for encounters.


doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

That's not pulling up either. I'm a little surprised at how difficult it has been thus far to find a program that lets me generate a random encounter table lol.
Try donjon.bin.sh/ in search bar. That should do it. It takes me right to it on my ipad. Not sure what to suggest if that doesnt work/help. :s. i do see some people saying its not working - but i was just on it and it seems fine. Was randomizing my brains out. Fun times.

Cool one but does this allow me to give it lists of creatures and then have it randomize it?

In essence I'm looking for something that I can give a list of creatures to and it will create a nice table for them.

No, You cant input data afaik :(. It just spits out a random thing (trap, npc, shop items, or individual monster). Only seen the B1 encounter tables but would love to see them updated to include B2, B3, and now B4.

Shadow Lodge

Gulrokkius wrote:
doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Gulrokkius wrote:
doc the grey wrote:
Papa-DRB wrote:

Try HERE or HERE. Also a list of them are HERE

-- david

All your links seem to either not work or bring me to treasure generators. What I'm looking for is a program that helps me create a random encounter table.

Try Donjon.bin I believe. Have it written down somewhere..... Pretty good site for lots of randomizing - encounters, shops, traps, treasure et al.

That's not pulling up either. I'm a little surprised at how difficult it has been thus far to find a program that lets me generate a random encounter table lol.
Try donjon.bin.sh/ in search bar. That should do it. It takes me right to it on my ipad. Not sure what to suggest if that doesnt work/help. :s. i do see some people saying its not working - but i was just on it and it seems fine. Was randomizing my brains out. Fun times.

Cool one but does this allow me to give it lists of creatures and then have it randomize it?

In essence I'm looking for something that I can give a list of creatures to and it will create a nice table for them.

No, You cant input data afaik :(. It just spits out a random thing (trap, npc, shop items, or individual monster). Only seen the B1 encounter tables but would love to see them updated to include B2, B3, and now B4.

Ohh god yes. I love having comprehensive tables like that but I hate actually building them and finagling with how often I want to run into x or y monster.

Paizo Employee Developer

Not sure if this is the kind of thing you're looking for, but there's an encounter generator on dmtools.org.

Shadow Lodge

Adam Daigle wrote:
Not sure if this is the kind of thing you're looking for, but there's an encounter generator on dmtools.org.

That's a lot closer but I'm looking for a program that lets me put in a bunch of creatures and then spits out a list with percentages placed.

i.e. I could go in, punch in various monsters like Junk golem, goblins, bandit raid, etc. and then have the program spit out an encounter table made of only creatures from that list.

Paizo Employee Developer

Ah, I see. I make the random encounter tables that are found in the Bestiary chapter of the Adventure Paths every month. Most of my process is manual when it comes to choosing the type and range of the monsters, then I slap them into a spreadsheet that helps me keep track of the percentages (by making sure they actually total 100% and if I change one, the rest change to fit that spread.)

Hopefully someone will pop in with something exactly what you're looking for. Godspeed! :)

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