Well, I allowed my players to create 2nd level characters for the start of Wrath of the Righteous, and all of them discussed it, then created characters with Paladin as one of their levels. All of them. Even the Sorcerer. And it was amazing...! No intra-party conflict, plenty of healing reserves, tactics and strategy was all flowing without me as GM needing to do anything at all. In fact, I would have to say that Wrath of the Righteous is now easily in my 'Top 3 Best Adventure Paths Ever For The GM' list. And even better, all the players said afterwards they enjoyed themselves!