| Sensten |
Hey all. I made a golemancer, but I approached it less from the magic side and more from the construct side. I based it on the alchemist class, losing the mad scientist vibe for a more gadgeteer based one. Less Jekyll and Hyde, more Asimov. Less Frankenstein's monster, more Tik-Tok.
The golemancer looks deep into life’s underpinnings and attempts to decipher the rules that it abides by. The golemancer’s greatest ambition is to replicate the beauty and intricacy of life with her own craftsmanship and, maybe, even improve it.
Role: In her quest to explore and understand, the golemancer seeks out the odd, the unusual, and sometimes the dangerous, necessitating alliances with anyone who can help them. In return, she offers her knowledge and expertise as well as the driving intellect that brought her here in the first place. If she doesn’t know the answer, she’ll figure it out.
In making some of the changes, I realized I didn't really like the mechanics behind extracts/bombs, so I changed those too. Now it's not a function of some "magical essence" that keeps others from using them but the complex nature of the components involved.
Let me know what you think