
Carnox |

Do the straight crafting rules work out for ship building?
http://www.d20pfsrd.com/skills/craft
http://www.d20pfsrd.com/equipment---final/vehicles
Not sure how a ship yard with appropriate mix of skilled and unskilled laborers would be counted. Lots of ships construction can happen in parallel, but some pieces not so much.
I have done all the math, but it seems like commissioning a new would take very long time in game. Longer than building a castle in King Maker.

Arnwyn |

Do the straight crafting rules work out for ship building?
http://www.d20pfsrd.com/skills/craft
http://www.d20pfsrd.com/equipment---final/vehicles
Not sure how a ship yard with appropriate mix of skilled and unskilled laborers would be counted. Lots of ships construction can happen in parallel, but some pieces not so much.
I have done all the math, but it seems like commissioning a new would take very long time in game. Longer than building a castle in King Maker.
No, not really. 3.5 recognized that and had specific ship-building rules in the Stormwrack book. (Pretty good.)

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There are also specific ship-building rules in Fire as She Bears, which I highly recommend.
I'm using Stormwrack for random weather and wind rolls, harpoons and aquatic armor types, and some of the environmental hazards, but I'll be using FASB for ship- building and naval combat.